www the level 7 Halfling Archer by freykin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassArcher
Level / Exp7 / 8%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity18 (base 15)
Constitution15 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning33 (base 30)

Resources

Life217/217
Stamina118/118
Healing Factor1.1405405405405
Regeneration0.28513513513514

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth27.712164534463
See Invisible27.712164534463

Offense: Mainhand

Damage29
Accuracy34
Crit Chance12%
APR6
Speed1.00

Offense: Spell

Spellpower15
Crit Chance9%
Speed1

Offense: Mind

Mindpower20
Crit Chance9%
Speed1

Offense: Damage Bonus

Light+10%
Cold+10%

Offense: Damage Penetration

Acid+6%
Cold+8%
Nature+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense19
Ranged Defense19
Fatigue1
Physical Save9
Spell Save7
Mental Save15

Defense: Resistances

Cold+ 21%( 70%)
Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
3/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
4/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
0/5
Technique / Mobility1.00
4/5
0/5
0/5
0/5

Effects

Quests

done
done
active
active
done

Equipment

Tool
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By www the Halfling Archer level 7
78th Pyre 122nd year of Ascendancy at 14:27
see stats

Log

Ran for 2 turns (stop reason: taken damage).
Burning from Arcane blade hits
www for 7 fire damage.

Www picks up (a.):
iron greatsword of massacre (23-36.8 power, 1 apr).
You pickup 0.75 gold pieces.

You pickup 0.55 gold pieces.

Www stops burning.

Talent Infusion: Wild is ready to use.

There is an exit to Derth here (press '' or right click to use).

You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (23-36.8 power, 1 apr).
There is an exit to the worldmap here (press '' or right click to use).
Talent Infusion: Healing is ready to use.

Resting starts...

Talent Luck of the Little Folk is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).