sin the level 5 Shalore Adventurer by Vodol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceShalore
ClassAdventurer
Level / Exp5 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity14 (base 13)
Constitution12 (base 12)
Magic14 (base 12)
Willpower15 (base 12)
Cunning23 (base 22)

Resources

Psi95/95
Vim116/116
Life143/143
Positive0/62
Stamina74/74
Paradox100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+28.727128731229%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage5
Accuracy9
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance4%
Speed1

Offense: Mind

Mindpower19.7
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.4
Ranged Defense1.4
Fatigue0
Physical Save13.1
Spell Save10.15
Mental Save13.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Knockback Resistance0%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Cunning / Stealth1.00
5/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.00
1/5
0/5
0/5
0/5

Generic Talents

Psionic / Augmented mobility1.00
2/5
0/5
0/5
0/5
Celestial / Light1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Tool
Light source
Quiver

Inventory

Achievements

Log

Ran for 17 turns (stop reason: didn't move).

You feel a surge of power as a powerful creature falls nearby.

Welcome to level 5 [Sin].
Sin has 13 stat point(s), 10 class talent point(s), 6 generic talent point(s), 7 category point(s) to spend. Press p to use them.


Ran for 9 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Sin picks up (i.):
Emelulewe (14/14, 14-19.6 power, 5 apr).

Sin can not wear:
elm longbow (missing dependency).
Sin can not wear:
elm longbow (missing dependency).
Sin wears:
Emelulewe (14/14, 14-19.6 power, 5 apr).

Sin activates Skate.

Resting starts...

Sin retunes the fabric of spaceime.

Talent Healing Light is ready to use.
Talent Stealth is ready to use.
Talent Strength of Purpose is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Sin activates Strength of Purpose.


Sin deactivates Strength of Purpose.

Sin activates Strength of Purpose.

Sin deactivates Skate.

Sin activates Skate.