Arrurlli the level 2 Cornac Bulwark by memori

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp2 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity13 (base 13)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life150/150
Stamina73/73
Healing Factor1.0283363011315
Regeneration2.4165903076591

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy22
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)19.047858941317 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue20
Physical Save10
Spell Save7
Mental Save7

Defense: Resistances

Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance32%
Instadeath Resistance100%
Knockback Resistance32%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Arrurlli misses Snow cat.
Snow cat hits Arrurlli for 3 physical damage.
Snow cat hits Arrurlli for 3 physical damage.
Arrurlli stops regenerating health quickly.


Arrurlli hits Snow cat for 23 physical damage.
Arrurlli killed Snow cat!
Talent Block is ready to use.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Talent Infusion: Wild is ready to use.
Arrurlli picks up (a.):
shielding rune (absorb 50; dur 3; cd 14).
Arrurlli picks up (b.):
shielding rune of the duelist (absorb 104; dur 3; cd 16).
Arrurlli picks up (a.):
regeneration infusion of the wizard (heal 94; 16 cd).
Arrurlli picks up (c.):
shielding rune (absorb 50; dur 3; cd 15).
Arrurlli picks up (a.):
movement infusion (speed 400%; cd 16).
Arrurlli picks up (b.):
regeneration infusion of the psychic (heal 101; 14 cd).
Arrurlli picks up (d.):
wild infusion (res 16%; physical; dur 2; cd 12).
Arrurlli picks up (d.):
regeneration infusion of the wizard (heal 94; 12 cd).
Arrurlli picks up (f.):
wild infusion (res 15%; mental; dur 4; cd 10).
There is a way to the next level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


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