Nancy the level 9 Higher Rogue by yamiyamiyami

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassRogue
Level / Exp9 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 11)
Dexterity28 (base 26)
Constitution16 (base 16)
Magic11 (base 10)
Willpower13 (base 10)
Cunning26 (base 20)

Resources

Life263/263
Stamina132/132
Healing Factor1.1545771506546
Regeneration4.0987488848237

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
Stealth26

Offense: Mainhand

Damage35
Accuracy45
Crit Chance9%
APR37
Speed1.00

Offense: Offhand

Damage25
Accuracy45
Crit Chance13%
APR17
Speed1.00

Offense: Spell

Spellpower11
Crit Chance6%
Speed1

Offense: Mind

Mindpower19
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+11%
Acid+3%
Light+21%
All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense41
Ranged Defense41
Fatigue0
Physical Save14
Spell Save8
Mental Save17

Defense: Resistances

Nature+ 22%( 70%)
Light+ 37%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
1/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
1/5
0/5
0/5
Technique / Throwing knives1.30
2/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
4/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
2/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
active
done
active

Equipment

Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Ran for 69 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).


You don't see how to get there...


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 9-11 power, 22.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.14 gold from the transmogrification of
nature's mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 6.78 gold from the transmogrification of
Phoenixking the mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (15-24 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-12 power, 5 apr).
You gain 1.19 gold from the transmogrification of
shielding rune (absorb 64; dur 3; cd 17).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.