Asileem the level 11 Cornac Archmage by PlushyBee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp11 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity10 (base 10)
Constitution24 (base 19)
Magic31 (base 25)
Willpower30 (base 27)
Cunning13 (base 11)

Resources

Life214/222
Mana280/285
Healing Factor1.1172674059366
Regeneration0.27931685148416

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage8
Accuracy25
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower25
Crit Chance7%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+9%
Mind+11%
Cold+6%
Arcane+16%
Fire+6%
Acid+6%

Offense: Damage Penetration

Fire+5%
Acid+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save23
Spell Save23
Mental Save23

Defense: Resistances

Cold+ 10%( 70%)
Mind+ 17%( 70%)
Fire+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance21%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
4/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
5/5
0/5
0/5
Spell / Storm1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

Quests

done
done
done
done
active
done

Equipment

On feet
On fingers
Around neck
In main hand
On hands
Light source
On head
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Asileem the Cornac Archmage level 10
7th Mirth 122nd year of Ascendancy at 09:42
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Asileem the Cornac Archmage level 1
74th Pyre 122nd year of Ascendancy at 14:56
see stats

Log

Asileem picks up (i.): stabilizing iron helm of dexterity (+3) (0 def, 3 armour).
Asileem picks up (h.):
miner's pair of rough leather boots of tirelessness (0 def, 2 armour).
Asileem picks up (d.):
mossy mindstar of life (3-3 power, 12 apr, mind damage).
Asileem picks up (d.):
Bill's Tree Trunk (30-51 power, 7 apr).
Lore found:
Bill's Tree Trunk
You can read all your collected lore in the game menu, by pressing Escape.


You pickup 0.95 gold pieces.


Asileem picks up (t.):
pouch of iron shots (17/17, 14-17 power, 1 apr).

Asileem picks up (j.):
shimmering linen robe (0 def, 0 armour).

Space around you starts to dissolve...


You are yanked out of this place!


You gain 0.10 gold from the transmogrification of
pouch of iron shots (17/17, 14-17 power, 1 apr).
You gain 1.14 gold from the transmogrification of
stabilizing iron helm of dexterity (+3) (0 def, 3 armour).
You gain 2.98 gold from the transmogrification of
miner's pair of rough leather boots of tirelessness (0 def, 2 armour).
You gain 1.06 gold from the transmogrification of
shimmering linen robe (0 def, 0 armour).
You gain 2.23 gold from the transmogrification of
elm vilestaff of illumination (10-12 power, 2 apr, darkness element).
You gain 1.06 gold from the transmogrification of
mossy mindstar of life (3-3 power, 12 apr, mind damage).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.69 gold from the transmogrification of
shielding rune of the psychic (absorb 152; dur 4; cd 18).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.