Shrike the level 1 Krog Marauder by barbahis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceKrog
ClassMarauder
Level / Exp1 / 72%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength24 (base 15)
Dexterity13 (base 14)
Constitution12 (base 10)
Magic8 (base 10)
Willpower12 (base 10)
Cunning13 (base 13)

Resources

Life-5/108
Stamina105/105
Healing Factor1.0191526171258
Regeneration11.867114062736

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy22
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage8
Accuracy22
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)14.335093952971 (47.857809501309%)
Defense4
Ranged Defense4
Fatigue17
Physical Save12
Spell Save7
Mental Save8

Defense: Resistances

Lightning+ 20%( 70%)
Acid+ 5%( 70%)
Physical+ 5%( 70%)
Cold+ 6%( 70%)
Fire+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Krog1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect
detrimental effect
beneficial effect

Quests

done
active

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Resting starts...
Shrike stops burning.

Talent Skullcracker is ready to use.
Shrike has finished recovering.

Talent Infusion: Healing is ready to use.
Talent Vitality is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Skeleton mage misses Shrike.
Skeleton mage hits Shrike for 10 physical damage.

Shrike hits Skeleton mage for 15 physical, 8 physical (23 total damage).
Skeleton mage casts
Flame.
Skeleton mage misses Shrike.
Shrike is on fire!

Skeleton mage's Flame hits
Shrike for 33 fire damage.
Shrike is recovering from the damage!


Burning from Skeleton mage hits
Shrike for 11 fire damage.
Shrike hits Skeleton mage for 15 physical, 9 physical (24 total damage).
Skeleton mage hits Shrike for (4 parried), 9 physical (9 total damage).
Skeleton mage hits Shrike for 10 physical damage.

Burning from Skeleton mage hits
Shrike for 11 fire damage.
Shrike uses
Infusion: Healing.
Shrike receives 51 healing from Infusion: Healing.
Skeleton mage casts
Manathrust.
Skeleton mage casts
Flame.
Skeleton mage's Manathrust hits
Shrike for 47 arcane damage.
Skeleton mage's Flame hits
Shrike for 34 fire damage.