Tryp the level 1 Dwarf Doombringer by Kalerne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassDoombringer
Level / Exp1 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 15)
Dexterity8 (base 10)
Constitution15 (base 12)
Magic12 (base 14)
Willpower13 (base 10)
Cunning11 (base 11)

Resources

Life-9/140
Stamina108/108
Vim100/100
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy20
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense0
Ranged Defense0
Fatigue12
Physical Save11
Spell Save8
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Manaworm hits Tryp for 2 arcane damage.

Burning from Tryp hits Manaworm for
5 fire damage.
Tryp has no mana to burn.

Manaworm hits Tryp for 2 arcane damage.

Burning from Tryp hits Manaworm for
5 fire damage.
Tryp hits Manaworm for 47 physical damage.
Melee retaliation hits
Tryp for 3 arcane damage.
Tryp killed Manaworm!

Tryp uses
Infusion: Regeneration.
Tryp starts regenerating health quickly.


Talent Incinerating Blows is ready to use.
Talent Burning Sacrifice is ready to use.
Tryp stops regenerating health quickly.

Ran for 7 turns (stop reason: didn't move).


Talent Infusion: Regeneration is ready to use.

Demonic clerk casts
Flame.
Investigator casts
Abduction.

Investigator hits Tryp for 28 physical, 8 fire, 36 physical, 8 fire (80 total damage).
Demonic clerk casts
Phase Door.

Investigator hits Tryp for 28 physical, 8 fire (35 total damage).
Investigator hits Tryp for 35 physical damage.
Tryp the level 1 dwarf doombringer was skewered to death by an investigator on level 1 of Searing Halls.