Elene True-Shot the level 6 Thalore Archer by Garuwashi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceThalore
ClassArcher
Level / Exp6 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity30 (base 24)
Constitution16 (base 10)
Magic11 (base 10)
Willpower8 (base 10)
Cunning21 (base 21)

Resources

Life200/200
Stamina110/110
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy39
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (57.155997060385%)
Defense33
Ranged Defense33
Fatigue0
Physical Save11
Spell Save6
Mental Save10

Defense: Resistances

Blight+ 6%( 70%)
Nature+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
0/5
0/5
0/5

Effects

Quests

done
failed
active

Equipment

Tool
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Rested for 1 turns (stop reason: taken damage).
Islekira the deformed giant crystal rat's creeping dark hits
Elene True-Shot for 3 darkness damage.

Resting starts...

Rested for 33 turns (stop reason: all resources and life at maximum).


Elene True-Shot picks up (b.):
Scorpionfiend the elm longbow.
There is a ladder to the next level here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).