Nord the level 5 Dwarf Berserker by Lostly

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp5 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 21)
Dexterity11 (base 11)
Constitution20 (base 16)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life241/241
Stamina120/120
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage45
Accuracy26
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower4
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)22.317011280365 (72.903125182002%)
Defense3
Ranged Defense3
Fatigue18
Physical Save16
Spell Save7
Mental Save8

Defense: Resistances

Nature+ 6%( 70%)
Blight+ 6%( 70%)
Fire+ 12%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active
done

Equipment

On hands
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Nord picks up (f.): spinel.
Nord picks up (a.):
iron greatmaul (16-25 power, 1 apr).
Nord picks up (a.):
insulating copper amulet.
Nord picks up (b.):
iron battleaxe (12-19 power, 1 apr).
Nord picks up (h.):
mindwoven linen robe (0 def, 0 armour).
Nord picks up (e.):
thought-forged iron greatsword (18-28 power, 1 apr).
Nord picks up (k.):
spinel.
Nord picks up (o.):
pouch of iron shots (20/20, 17-20 power, 1 apr).
Today is the 19th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Nord picks up (f.):
acidic iron mace of daylight (12-16 power, 2 apr).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Nord wears:
insulating copper amulet.

You gain 0.10 gold from the transmogrification of
pouch of iron shots (20/20, 17-20 power, 1 apr).
You gain 0.40 gold from the transmogrification of
reinforced iron shield (0 def, 3 armour, 35.5 block).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 2.74 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, arcane element).
You gain 1.00 gold from the transmogrification of
mossy mindstar of life (2-2 power, 12 apr, mind damage).
You gain 2.16 gold from the transmogrification of
acidic iron mace of daylight (12-16 power, 2 apr).
You gain 2.38 gold from the transmogrification of
thought-forged iron greatsword (18-28 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (16-25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (12-19 power, 1 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).