REAL Necromancer V1 the level 8 Cornac Necromancer by crimsonwizard101

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp8 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution17 (base 12)
Magic37 (base 25)
Willpower19 (base 19)
Cunning17 (base 17)

Resources

Life51/51
Mana194/194
Soul8/12
Healing Factor1.262941519274
Regeneration1.1997944433103

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage13
Accuracy4
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+3%
Darkness+10%

Offense: Damage Penetration

Darkness+15%

Defense: Base

Armour (hardiness)9 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save14
Spell Save19
Mental Save12

Defense: Resistances

Acid+ 22%( 70%)
Temporal+ 5%( 70%)
Lightning+ 6%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
1/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
5/5
0/5
0/5
0/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.50
5/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active
active
active

Equipment

Tool
On hands
Around neck
Main armor
Around waist
Light source
Cloak
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By REAL Necromancer V1 the Cornac Necromancer level 2
75th Pyre 122nd year of Ascendancy at 14:57
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 34 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

REAL Necromancer V1 wears:
Withering Orbs.

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 4.84 gold from the transmogrification of
Arura (8 def, 2 armour).
You gain 1.68 gold from the transmogrification of
enveloping linen cloak of Iron Throne (6 def, 0 armour).
You gain 5.49 gold from the transmogrification of
Alolach the rough leather belt.
You gain 2.91 gold from the transmogrification of
earthen elm magestaff of warding (10-12 power, 2 apr, cold element).
You gain 2.22 gold from the transmogrification of
ranger's elm longbow of acid.
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-28 power, 1 apr).
You gain 2.13 gold from the transmogrification of
iron dagger of vileness (10-12 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-12 power, 5 apr).
You gain 2.06 gold from the transmogrification of
blink rune of the sneak (range 4; phase 13; cd 17).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.


Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:18.