Raku the level 5 Halfling Writhing One by xRaku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHalfling
ClassWrithing One
Level / Exp5 / 29%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 17)
Dexterity13 (base 10)
Constitution16 (base 13)
Magic24 (base 24)
Willpower13 (base 10)
Cunning15 (base 10)

Resources

Life268/268
Insanity0/100
Healing Factor1.1645771506545
Regeneration7.627980336787

Speed

Mental0%
Attack0%
Movement+36.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage13
Accuracy21
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance5%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Mind+5%
Arcane+10%

Offense: Damage Penetration

Darkness+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense18
Ranged Defense18
Fatigue4
Physical Save12
Spell Save13
Mental Save10

Defense: Resistances

Arcane+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
2/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Log

Rested for 3 turns (stop reason: all resources and life at maximum).

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.40 gold from the transmogrification of
pouch of iron shots of wind (21/21, 15-18 power, 1 apr).
You gain 2.10 gold from the transmogrification of
pouch of iron shots of crippling (20/20, 14-17 power, 1 apr).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (20/20, 14-20 power, 5 apr).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.62 gold from the transmogrification of
cleansing iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.02 gold from the transmogrification of
miner's iron helm of strength (+2) (0 def, 4 armour).
You gain 1.66 gold from the transmogrification of
mindwoven linen wizard hat of light (+16%) (1 def, 0 armour).
You gain 0.62 gold from the transmogrification of
insulating pair of iron boots (0 def, 3 armour).
You gain 1.41 gold from the transmogrification of
slime-covered iron mace of massacre (18-25 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (10-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 3.76 gold from the transmogrification of
thought-forged iron greatmaul of daylight (18-26 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-26 power, 1 apr).
You gain 1.17 gold from the transmogrification of
iron dagger of erosion (10-12 power, 5 apr).
You gain 1.50 gold from the transmogrification of
dwarven-steel dagger of projection (18-23 power, 7 apr).
You gain 2.22 gold from the transmogrification of
thought-forged iron battleaxe (14-22 power, 1 apr).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 23; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 18%; mental; dur 2; cd 16).
You feel very confident walking into this place.
Saving game...

Saving done.