Stire the level 10 Cornac Summoner by souleater9090

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp10 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity14 (base 11)
Constitution14 (base 13)
Magic10 (base 10)
Willpower29 (base 24)
Cunning35 (base 25)

Resources

Life-23/218
Equilibrium20
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision9
See Stealth55.524118639225
See Invisible55.524118639225

Offense: Mainhand

Damage11
Accuracy21
Crit Chance10%
APR18
Speed1.00

Offense: Offhand

Damage9
Accuracy21
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower31
Crit Chance12%
Speed1

Offense: Damage Bonus

Darkness+3%
Fire+5%
Mind+3%

Defense: Base

Armour (hardiness)12 (30%)
Defense10
Ranged Defense10
Fatigue7
Physical Save13
Spell Save16
Mental Save22

Defense: Resistances

Cold+ 20%( 70%)
Acid+ 18%( 70%)
Fire+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
2/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
2/5
1/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Stire the Cornac Summoner level 10
6th Flare 122nd year of Ascendancy at 01:05
see stats

Log

Turtle uses Taunt.
Your summoned ritch flamespitter disappears.
Stire slows down.

Strangle Hold from Horned Horror hits
Stire for 12 nature damage.
Horned Horror throws a finishing uppercut.
Turtle is stunned!

Turtle misses Horned Horror.
Horned Horror hits Turtle for 145 physical, 23 lightning (168 total damage).

Stire summons a Ritch Flamespitter!
You are unable to move!

Stire summons a Ritch Flamespitter!
Strangle Hold from Horned Horror hits
Stire for 12 nature damage.
Horned Horror lashes out with a flurry of fists.
Horned Horror casts
Chain Lightning.
Horned Horror hits War hound for 136 lightning damage.
Horned Horror hits Stire for 89 lightning damage.
Horned Horror hits Turtle for 71 physical, 23 lightning, 130 lightning, 63 physical (287 total damage).
Horned Horror hits Ritch flamespitter for 138 lightning damage.
Horned Horror killed War hound!
Horned Horror killed Turtle!
Horned Horror killed Ritch flamespitter!

Stire summons a Jelly!
Strangle Hold from Horned Horror hits
Stire for 12 nature damage.
Horned Horror lashes out with a spinning backhand.
Horned Horror hits Black jelly for 105 physical, 21 lightning (126 total damage).
Horned Horror hits Stire for 94 physical, 23 lightning (117 total damage).
Melee retaliation hits Horned Horror for
(9 flat reduction), 0 fire (0 total damage).
Stire the level 10 cornac summoner was bolted to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.