Imir the level 5 Shalore Summoner by Zobirey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassSummoner
Level / Exp5 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity14 (base 11)
Constitution13 (base 10)
Magic12 (base 10)
Willpower20 (base 15)
Cunning28 (base 26)

Resources

Life145/145
Equilibrium0
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth31.549391208114
See Invisible31.549391208114

Offense: Mainhand

Damage8
Accuracy14
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy14
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance8%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense6
Ranged Defense6
Fatigue7
Physical Save15
Spell Save11
Mental Save23

Defense: Resistances

Fire+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

On head
On fingers
On fingers
Around neck
In main hand
Main armor
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 5 turns (stop reason: all resources and life at maximum).

Your summoned war hound disappears.
Talent War Hound is ready to use.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 42 turns (stop reason: dialog is displayed).


Imir wears:
copper ring of clarity.

Imir wears:
rough leather cap of strength (+3) (0 def, 1 armour).

Imir wears (replacing
brass lantern): brass lantern of clarity.

You gain 2.13 gold from the transmogrification of
arcing pouch of iron shots of daylight (16/16, 16-19 power, 1 apr).
You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of temporal resistance (0 def, 7 armour).
You gain 1.20 gold from the transmogrification of
prismatic iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron battleaxe (12-19 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 18%; magical; dur 3; cd 12).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 19%; mental; dur 3; cd 15).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.