Brirsen the level 25 Dwarf Bulwark by ghastnyx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignArena
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBulwark
Level / Exp25 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 32)
Dexterity34 (base 32)
Constitution26 (base 22)
Magic8 (base 10)
Willpower35 (base 32)
Cunning14 (base 10)

Resources

Life953/953
Stamina218/218
Healing Factor1.2316586254954
Regeneration6.9804831189888

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage68
Accuracy37
Crit Chance11%
APR14
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+4%
Darkness+6%
Light+8%
Temporal+7%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)42.153103006582 (72.903125182002%)
Defense34
Ranged Defense34
Fatigue24
Physical Save39
Spell Save38
Mental Save25

Defense: Resistances

Lightning+ 10%( 70%)
Temporal+ 9%( 70%)
Fire+ 14%( 70%)
Cold+ 18%( 70%)
All+ 4%( 70%)

Defense: Immunities

Disarm Resistance32%
Stun Resistance45%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance69%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Superiority1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Warcries1.30
5/5
0/5
0/5
0/5
Technique / Shield defense1.30
4/5
2/5
5/5
0/5
Technique / Shield offense1.30
5/5
2/5
1/5
0/5
Technique / Combat veteran1.30
1/5
1/5
1/5
0/5

Generic Talents

Race / Dwarf1.00
5/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
3/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
4/5
1/5
3/5
0/5

Effects

talent

Quests

completed

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Almost Master of Arena (Roguelike) Became the new master of the arena in 30-wave mode.
By Brirsen the Dwarf Bulwark level 24
19th Voratun 122nd year of Ascendancy at 22:18
see stats
Arena Battler 20 (Roguelike) Got to wave 20 in the arena.
By Brirsen the Dwarf Bulwark level 17
18th Voratun 122nd year of Ascendancy at 09:50
see stats
Level 10 (Roguelike) Got a character to level 10.
By Brirsen the Dwarf Bulwark level 10
17th Voratun 122nd year of Ascendancy at 06:55
see stats
Level 20 (Roguelike) Got a character to level 20.
By Brirsen the Dwarf Bulwark level 20
18th Voratun 122nd year of Ascendancy at 20:58
see stats

Log

Rej Arkatis hits Brirsen for 6 physical, 10 blight, 29 darkness, 5 physical, 29 darkness (78 total damage).
Rej Arkatis performs a melee critical strike against Brirsen!
Rej Arkatis misses Brirsen.
Rej Arkatis hits Brirsen for 8 physical, 10 blight, 29 darkness (46 total damage).
Deep Wound from Brirsen hits Rej Arkatis for
35 physical damage.

Brirsen hits Rej Arkatis for 87 physical damage.
Brirsen instinctively hardens his skin and ignores the attack!
Brirsen repels an attack from Rej Arkatis.
Rej Arkatis hits Brirsen for 7 physical, 10 blight, 29 darkness (45 total damage).
Quest 'The Arena' completed! (Press 'j' to see the quest log)
New Achievement: Almost Master of Arena (Roguelike)!
Welcome to level 25 [Brirsen].
Brirsen has 6 stat point(s), 3 class talent point(s), 1 generic talent point(s),
1 prodigies point(s) to spend. Press p to use them.
Deep Wound from Brirsen hits Rej Arkatis for
35 physical damage.
Deep Wound from Brirsen killed Rej Arkatis!

Talent Shield Slam is ready to use.
You pickup 0.70 gold pieces.

Talent Infusion: Wild is ready to use.

Talent Infusion: Healing is ready to use.
Talent Resilience of the Dwarves is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


You don't see how to get there...