Mah-nera Tarabusi the level 12 Cornac Arcane Blade by SirLeol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcane Blade
Level / Exp12 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 36)
Dexterity10 (base 10)
Constitution12 (base 10)
Magic33 (base 26)
Willpower19 (base 10)
Cunning17 (base 13)

Resources

Life309/309
Mana131/131
Stamina142/142
Healing Factor1.2191526171258
Regeneration6.4005512399102

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage64
Accuracy18
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+9%
Blight+10%
Arcane+3%
Mind+10%
Lightning+24%
Light+3%
Physical+8%
Cold+10%
Fire+3%
Nature+8%

Defense: Base

Armour (hardiness)38.36174050493 (96.898876157654%)
Defense1
Ranged Defense1
Fatigue27
Physical Save28
Spell Save22
Mental Save12

Defense: Resistances

Acid+ 9%( 70%)
Lightning+ 36%( 70%)
Nature+ 13%( 70%)
Cold+ 16%( 70%)
Blight+ 10%( 70%)
Physical+ 6%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Magical combat1.30
5/5
1/5
1/5
1/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
2/5
1/5
3/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
3/5
3/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
4/5
0/5
1/5
2/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

failed
done
failed
failed
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Mah-nera Tarabusi the Cornac Arcane Blade level 10
6th Mirth 122nd year of Ascendancy at 04:28
see stats
The Arena Unlocked Arena mode.
By Mah-nera Tarabusi the Cornac Arcane Blade level 7
79th Pyre 122nd year of Ascendancy at 12:47
see stats

Log

Resting starts...
Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 15 turns (stop reason: all resources and life at maximum).


Mah-nera Tarabusi picks up (J.):
high-capacity pouch of steel shots of accuracy (48/48, 22-27 power, 2 apr).
There is a way to the lake of Nur here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


You gain 1.35 gold from the transmogrification of
high-capacity pouch of steel shots of accuracy (48/48, 22-27 power, 2 apr).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.70 gold from the transmogrification of
steel waraxe of massacre (18-26 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (12-16 power, 3 apr).
You gain 1.98 gold from the transmogrification of
earthen elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, arcane element).
You gain 2.35 gold from the transmogrification of
nature's vined mindstar of life (4-5 power, 18 apr, mind damage).
You gain 2.26 gold from the transmogrification of
horrifying vined mindstar of resolve (4-5 power, 18 apr, mind damage).
You gain 2.38 gold from the transmogrification of
creative vined mindstar of balance (5-6 power, 18 apr, mind damage).
You gain 1.20 gold from the transmogrification of
arcing steel mace of massacre (19-27 power, 3 apr).
You gain 2.00 gold from the transmogrification of
steel dagger of phasing (12-16 power, 12 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.


Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)