Mah-Nera the level 19 Cornac Marauder by SirLeol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassMarauder
Level / Exp19 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 43)
Dexterity54 (base 42)
Constitution10 (base 10)
Magic15 (base 10)
Willpower15 (base 10)
Cunning20 (base 11)

Resources

Life416/416
Stamina119/126
Healing Factor1.3300003099961
Regeneration19.967549064789

Speed

Mental+17.886635553693%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage72
Accuracy54
Crit Chance31%
APR18
Speed0.85

Offense: Offhand

Damage64
Accuracy54
Crit Chance34%
APR21
Speed0.85

Offense: Spell

Spellpower18
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+4%
Acid+10%
Light+21%
Lightning+3%

Offense: Damage Penetration

Physical+30%
Darkness+10%
Lightning+5%
Nature+10%

Defense: Base

Armour (hardiness)20 (69.687909656376%)
Defense59
Ranged Defense59
Fatigue0
Physical Save29
Spell Save10
Mental Save12

Defense: Resistances

Acid+ 20%( 70%)
Light+ 52%( 70%)
Darkness+ 15%( 70%)
Cold+ 23%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
5/5
4/5
1/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Bloodthirst1.00
2/5
3/5
1/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
3/5
1/5
4/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
2/5
1/5
1/5
3/5
Technique / Conditioning1.30
3/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
5/5
2/5
3/5
3/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

active
done
failed
done
done
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Mah-Nera the Cornac Marauder level 18
44th Dusk 122nd year of Ascendancy at 12:39
see stats
Level 10 Got a character to level 10.
By Mah-Nera the Cornac Marauder level 10
6th Mirth 122nd year of Ascendancy at 06:27
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Mah-Nera the Cornac Marauder level 18
30th Dusk 122nd year of Ascendancy at 08:21
see stats
The Arena Unlocked Arena mode.
By Mah-Nera the Cornac Marauder level 7
78th Pyre 122nd year of Ascendancy at 13:30
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Mah-Nera the Cornac Marauder level 18
8th Dusk 122nd year of Ascendancy at 15:18
see stats

Log

Mah-Nera performs a melee critical strike against Abiatu the thalore!
Mah-Nera's blood frenzy intensifies!

Abiatu the thalore is cut deeply.

Mah-Nera hits Abiatu the thalore for 72 physical, 4 physical, 18 light, 132 physical, 4 physical, 18 light (249 total damage).
Deep Wound from Mah-Nera hits Abiatu the thalore for
39 physical damage.
Abiatu the thalore uses
Gift of the Woods.
Abiatu the thalore starts regenerating health quickly.


Abiatu the thalore misses Mah-Nera.
Mah-Nera hits Abiatu the thalore for 87 physical, 5 physical, 18 light, 71 physical, 5 physical, 18 light (203 total damage).

Abiatu the thalore starts to bleed.

You collect a new ingredient:
minotaur nose (19).
Welcome to level 19 [Mah-Nera].
Mah-Nera has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.

Mah-Nera hits Abiatu the thalore for 84 physical, 5 physical, 18 light, 67 physical (173 total damage).
Mah-Nera killed Abiatu the thalore!

Mah-Nera picks up (b.):
magewarrior's short ash starstaff (15-18 power, 3 apr, darkness element).
Mah-Nera picks up (e.):
rejuvenating steel mail armour of acid resistance (2 def, 6 armour).
Mah-Nera picks up (a.):
steel greatsword of shearing (22-35 power, 2 apr).
Mah-Nera feels pain again.

Talent Infusion: Regeneration is ready to use.

Mah-Nera picks up (j.):
barbed quiver of ash arrows of crippling (20/20, 31-43 power, 7 apr).
Mah-Nera picks up (f.):
radiant steel mail armour of fire resistance (2 def, 6 armour).
Mah-Nera picks up (d.):
flaming steel waraxe of crippling (12-16 power, 3 apr).
Mah-Nera picks up (d.):
acidic dwarven-steel waraxe of phasing (22-30 power, 10 apr).

Mah-Nera no longer revels in blood quite so much.