Dingle 2: Electric Dingal the level 2 Shalore Archer by Bambino

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassArcher
Level / Exp2 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity19 (base 18)
Constitution10 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning13 (base 12)

Resources

Life120/120
Stamina110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage24
Accuracy25
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense24
Ranged Defense24
Fatigue0
Physical Save7
Spell Save8
Mental Save9

Defense: Resistances

Acid+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
failed

Equipment

On fingers
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Steady Shot is ready to use.

Dingle 2: Electric Dingal shoots!
Dingle 2: Electric Dingal's Shoot hits White worm mass for
38 physical damage.
Dingle 2: Electric Dingal's Shoot killed White worm mass!

Steady Shot is still on cooldown for 1 turns.

Dingle 2: Electric Dingal shoots!
Welcome to level 2 [Dingle 2: Electric Dingal].
Dingle 2: Electric Dingal has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Dingle 2: Electric Dingal's Shoot hits White crystal for
30 physical damage.
Dingle 2: Electric Dingal's Shoot killed White crystal!
Crimson crystal casts
Phase Door.
Talent Steady Shot is ready to use.

There is an item here:
copper ring

Gliralaith, the injured seer says: 'Help! Giant brown rat to the north!'

Gliralaith, the injured seer is dead, quest failed!
Quest 'Escort: injured seer (level 2 of Scintillating Caves)' is failed! (Press 'j' to see the quest log)
Something receives
6 healing from Crimson crystal's Blood Grasp.
Crimson crystal's Blood Grasp hits Gliralaith, the injured seer for
32 blight damage.
Ran for 2 turns (stop reason: dialog is displayed).


There is an item here:
healing infusion of the wizard (heal 66; cd 10)
Ran for 2 turns (stop reason: hostile spotted to the north (giant brown rat)).


Dingle 2: Electric Dingal picks up (a.):
healing infusion of the wizard (heal 66; cd 10).