Unlock the level 6 Dwarf Adventurer by Chati

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp6 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity10 (base 12)
Constitution17 (base 12)
Magic23 (base 25)
Willpower20 (base 17)
Cunning12 (base 12)

Resources

Life297/297
Mana180/180
Equilibrium0
Healing Factor1.062941519274
Regeneration3.3761614701508

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save11
Spell Save15
Mental Save11

Defense: Resistances

Lightning+ 12%( 70%)
Temporal+ 12%( 70%)
Fire+ 17%( 70%)
Cold+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.00
3/5
1/5
0/5
0/5
Spell / Water1.00
1/5
0/5
0/5
0/5
Spell / Aether1.00
0/5
0/5
0/5
0/5
Spell / Fire1.00
5/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
3/5
1/5
0/5
0/5
Wild-gift / Harmony1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On hands
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Option unlocked: New Class: Stone Warden (Wilder)
Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Talent Flameshock is ready to use.
Talent Elemental Harmony is ready to use.
Talent Arcane Power is ready to use.
There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).