the level 13 Thalore Archer by Zetix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Roguelike
SexMale
RaceThalore
ClassArcher
Level / Exp13 / 90%
Sizebig
Lifes / Deaths

Primary Stats

Strength32 (base 25)
Dexterity50 (base 38)
Constitution13 (base 10)
Magic13 (base 10)
Willpower25 (base 10)
Cunning20 (base 15)

Resources

Life-9/326
Stamina184/184
Healing Factor1.1383363011315
Regeneration10.31226744968

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision7
See Stealth36.375715479246
See Invisible36.375715479246

Offense: Mainhand

Damage84
Accuracy57
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy57
Crit Chance17%
APR10
Speed1.00

Offense: Spell

Spellpower17
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)7 (63.914983985962%)
Defense44
Ranged Defense44
Fatigue0
Physical Save26
Spell Save46
Mental Save15

Defense: Resistances

Blight+ 10%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
5/5
2/5
5/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
4/5
4/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
failed
done
failed
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

uses Infusion: Healing.
receives 84 healing from Infusion: Healing.
Talent Infusion: Wild is ready to use.

shoots!
Horned Horror has temporarily forgotten Uppercut for 3 turns!
's Shoot hits Horned Horror for
(19 flat reduction), 106 physical, (6 flat reduction), 0 mind, (6 flat reduction), 0 mind, (6 flat reduction), 0 fire (106 total damage).
Horned Horror throws two quick punches.
Horned Horror performs a melee critical strike against !
Horned Horror casts
Nova.
Horned Horror's spell attains critical power!
Horned Horror hits for 92 physical, 16 lightning, 110 physical, 16 lightning, 55 lightning (289 total damage).
is dazed!


uses
Infusion: Wild.
is not dazed anymore.

is cured!

lessens the pain.

Horned Horror uses
Tentacle Grab.
is being strangled.


You are unable to move!

You are unable to move!

slows down.

Talent Steady Shot is ready to use.
Strangle Hold from Horned Horror hits
for 10 nature damage.
Horned Horror throws a finishing uppercut.
is stunned!

Horned Horror hits for 114 physical damage.
the level 13 thalore archer was pierced to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.