Nihilis the level 9 Higher Alchemist by jaslafollette

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassAlchemist
Level / Exp9 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution25 (base 25)
Magic31 (base 27)
Willpower16 (base 11)
Cunning14 (base 10)

Resources

Life249/249
Mana156/156
Healing Factor1.2245178243369
Regeneration0.30612945608423

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Invisible2

Offense: Mainhand

Damage35
Accuracy5
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower29
Crit Chance10%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%
Light+10%
Nature+5%
Blight+21%
Darkness+10%
Fire+17%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save12
Spell Save20
Mental Save10

Defense: Resistances

Blight+ 17%( 70%)
Nature+ 16%( 70%)
Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
2/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
5/5
3/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
done
active

Equipment

Tool
Quiver
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 36 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Saving game...

Saving done.