
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Yeek |
| Class | Writhing One |
| Level / Exp | 2 / 44% |
| Size | small |
| Lifes / Deaths | Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 06:00 / 40Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 06:11 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 06:30 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 06:38 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:00 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:25 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:43 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:06 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:17 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:40 Killed by skeleton warrior at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:55 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 09:23 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 09:42 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 10:05 Killed by skeleton warrior at level 2 on the 75th Pyre 122nd year of Ascendancy at 10:27 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 10:53 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 11:14 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 11:25 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 11:53 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 12:08 Killed by skeleton warrior at level 2 on the 75th Pyre 122nd year of Ascendancy at 12:23 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 12:36 Killed by skeleton warrior at level 2 on the 75th Pyre 122nd year of Ascendancy at 13:08 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 13:30 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 14:01 Killed by unknown at level 2 on the 75th Pyre 122nd year of Ascendancy at 14:53 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 15:11 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 15:24 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 16:08 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 16:17 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 16:28 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 16:42 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 17:09 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 17:43 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 17:56 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 18:23 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 19:00 Killed by Mayuvea the acidic digestor at level 2 on the 75th Pyre 122nd year of Ascendancy at 19:21 Killed by carrion worm mass at level 2 on the 75th Pyre 122nd year of Ascendancy at 20:00 Killed by Drem Attempt at level 2 on the 75th Pyre 122nd year of Ascendancy at 20:05 |
Primary Stats
| Strength | 15 (base 18) |
| Dexterity | 8 (base 10) |
| Constitution | 9 (base 14) |
| Magic | 13 (base 13) |
| Willpower | 16 (base 10) |
| Cunning | 14 (base 10) |
Resources
| Life | 117/117 |
| Insanity | 98/100 |
| Healing Factor | 0.98997220763611 |
| Regeneration | 0.24749305190903 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -62.968710796561% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 5 |
| See Stealth | 20.283185043358 |
| See Invisible | 20.283185043358 |
Offense: Mainhand
| Damage | 21 |
| Accuracy | 16 |
| Crit Chance | 3% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 13 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 16 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 5.5 (43.579428603723%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 12 |
| Physical Save | 8 |
| Spell Save | 10 |
| Mental Save | 10 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Confusion Resistance | 35% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Demented / Horrific body | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Controlled horrors | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Tentacles | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Path of horror | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Disfigured face | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Beyond sanity | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
Quests
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have to destroy the Worm's neural spine. | active |
Equipment
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
| In main hand | iron longsword (103% power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Power: 103% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
Inventory
This item will automatically be transmogrified when you leave the level.copper ring 0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.iron dagger of paradox (98% power, 5 apr) Requires: - Dexterity 11 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Power: 98% Range: 1.3x Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Damage (Melee): +6 temporal When wielded/worn: Changes resistances: +6% temporal Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.iron greatsword (110% power, 1 apr) Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Power: 110% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.elm longbow of fire Requires: - Dexterity 11 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +6 Damage (Ranged): +11 fire When wielded/worn: Changes damage: +12% fire Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.fungal elm longbow Requires: - Dexterity 11 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +6 When wielded/worn: Changes stats: +2 Con Talent mastery: +0.15 Wild-gift / Fungus It can be used to regenerate 66 life over 5 turns Activation puts all charms on cooldown for 20 turns. Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.iron mace (102% power, 2 apr) Requires: - Strength 11 3.00 Encumbrance. Type: weapon / mace ; tier 1 Power: 102% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.mighty rough leather sling of acid Requires: - Dexterity 11 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 1 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +6 Damage (Ranged): +5 acid When wielded/worn: Physical power: +6 (+3 eff.) Changes stats: +1 Str Changes damage: +8% acid Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level.elm starstaff (100% power, 2 apr, temporal element) Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Power: 100% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% temporal Talent granted: +1 Command Staff Spellpower: +3 (+3 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.iron waraxe (104% power, 2 apr) Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Power: 104% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
This item will automatically be transmogrified when you leave the level.linen cloak (1 def, 0 armour) 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.miner's pair of iron boots of tirelessness (0 def, 4 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +4 Fatigue: +2% Stamina each turn: +0.30 Maximum stamina: +11.00 Infravision radius: +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.iron mail armour of fire resistance (2 def, 4 armour) Requires: - Heavy armour training - Strength 14 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +16% fire A suit of armour made of mail. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.slimey pouch of iron shots (19/19, 109% power, 1 apr) Requires: - Dexterity 11 Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / shot ; tier 1 Power: 109% Range: 1.2x Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +4.0% Capacity: 19 On weapon hit: * 5% chance to slow global speed by 36% Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level.steel torque of mindblast 'Zubodherin' [power 160] (15 cooldown) Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes resistances: +10% blight Mental save: +15 (+12 eff.) Equilibrium when hit: +0.04 It can be used to blast the opponent's mind dealing 160 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. When used: * Cleanse 1 total effects of type disease, wound, or poison. * Gain a 10% chance to evade weapon attacks for 2 turns. Torques are made by powerful psionics to store psionic powers. It was hardened by the digestive sack. |
Achievements
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Drem Attempt the Yeek Writhing One level 2
75th Pyre 122nd year of Ascendancy at 20:05 see stats
Log
Drem Attempt is afflicted by a terrible worm rot!
Worm Rot from Mayuvea the acidic digestor hits Drem Attempt for 2 blight, 2 acid (5 total damage).
Worm Rot from Mayuvea the acidic digestor hits Drem Attempt for 2 blight, 2 acid (5 total damage).
Worm Rot from Mayuvea the acidic digestor hits Drem Attempt for 2 blight, 2 acid (5 total damage).
Worm Rot from Mayuvea the acidic digestor hits Drem Attempt for 2 blight, 2 acid (5 total damage).
Something hits Drem Attempt for 13 darkness damage.
Worm Rot from Mayuvea the acidic digestor hits Drem Attempt for 2 blight, 2 acid (5 total damage).
Drem Attempt is free from the worm rot.
A carrion worm mass bursts out of Drem Attempt!
Something hits Drem Attempt for 6 blight damage.
Drem Attempt picks up (i.): iron waraxe (104% power, 2 apr).
Carrion worm mass bites blight poison into Drem Attempt.
Drem Attempt is poisoned with blight!
Carrion worm mass hits Drem Attempt for 8 physical, 7 blight (16 total damage).
Blight Poison from Carrion worm mass hits Drem Attempt for 7 blight damage.
Drem Attempt the level 2 yeek writhing one was fouled to death by a carrion worm mass on level 1 of The Maggot.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Blight Poison from Carrion worm mass killed Drem Attempt!
Saving game...
Saving done.
Personal New Achievement: Utterly Destroyed (Exploration mode)!



























































