DaManiac the level 4 Ghoul Brawler by drnayr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassBrawler
Level / Exp4 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26.845727509167 (base 13)
Dexterity17 (base 16)
Constitution25.845727509167 (base 10)
Magic10 (base 10)
Willpower8 (base 10)
Cunning20 (base 22)

Resources

Life231/231
Stamina104/104
Healing Factor1
Regeneration3.3922739800088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite1
Infravision6

Offense: Barehand

Damage24
Accuracy22
Crit Chance5%
APR3
Speed0.80

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense4.45
Ranged Defense4.45
Fatigue7
Physical Save22.221004628209
Spell Save6.3
Mental Save15.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Confusion Resistance22%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.10
1/5
1/5
0/5
0/5
Technique / Finishing moves1.30
0/5
0/5
0/5
0/5
Cunning / Tactical1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
5/5
0/5
0/5
0/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On fingers
Around waist
Main armor
On feet
Light source
On head
On hands

Inventory

Achievements

Log

DaManiac is no longer out of phase.

Talent Rune: Shielding is ready to use.

Talent Rune: Phase Door is ready to use.

Talent Rune: Heat Beam is ready to use.

Talent Rush is ready to use.
There is an exit to the worldmap here (press '' or right click to use).

DaManiac wears(replacing):
Wintertide Phial.

DaManiac wears(replacing):
spiked rough leather armour (1 def, 2 armour).

You gain 0.30 gold from the transmogrification of
supercharged elm wand of trap destruction [power 24] (20 cooldown).
You gain 0.05 gold from the transmogrification of
elm wand of clairvoyance [power 9] (6 cooldown).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 2.93 gold from the transmogrification of
traveler's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 2.14 gold from the transmogrification of
mighty rough leather sling of acid.
You gain 0.50 gold from the transmogrification of
vined mindstar (5.5-6.05 power, 18 apr, nature damage).
You gain 1.67 gold from the transmogrification of
nature's mossy mindstar of balance (2-2.2 power, 12 apr, mind damage).
You gain 2.06 gold from the transmogrification of
arcing iron longsword of erosion (12.5-17.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (15-24 power, 1 apr).
You gain 2.31 gold from the transmogrification of
iron battleaxe of vileness (15-22.5 power, 1 apr).
You feel very confident walking into this place.
Saving game...

Saving done.