=-D the level 21 Cornac Sun Paladin by eatbeast

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassSun Paladin
Level / Exp21 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength54 (base 38)
Dexterity14 (base 14)
Constitution30 (base 25)
Magic43 (base 38)
Willpower30 (base 10)
Cunning17 (base 10)

Resources

Life556/556
Positive38/80
Stamina210/210
Healing Factor1.4
Regeneration1.05

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage115
Accuracy43
Crit Chance30%
APR3
Speed1.00

Offense: Spell

Spellpower37.5
Crit Chance21%
Speed1

Offense: Mind

Mindpower36.9
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)24.93 (69.102564102564%)
Defense4.4
Ranged Defense4.4
Fatigue14
Physical Save45.698304575964
Spell Save37.622456863946
Mental Save27.225

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance58%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
2/5
1/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
5/5
5/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
4/5
1/5
1/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
5/5
Technique / Combat training1.10
1/5
3/5
5/5
5/5
0/5

Effects

talent
talent

Quests

done
active
done
failed
failed
done
active
active
active
active
active
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By =-D the Cornac Sun Paladin level 20
70th Dusk 122nd year of Ascendancy at 19:37
see stats
Level 10 Got a character to level 10.
By =-D the Cornac Sun Paladin level 10
75th Pyre 122nd year of Ascendancy at 07:45
see stats
Level 20 Got a character to level 20.
By =-D the Cornac Sun Paladin level 20
34th Dusk 122nd year of Ascendancy at 09:37
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By =-D the Cornac Sun Paladin level 10
78th Pyre 122nd year of Ascendancy at 11:38
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By =-D the Cornac Sun Paladin level 19
30th Dusk 122nd year of Ascendancy at 22:08
see stats
The Arena Unlocked Arena mode.
By =-D the Cornac Sun Paladin level 13
2nd Summertide 122nd year of Ascendancy at 16:02
see stats
The secret city Discovered the truth about mages.
By =-D the Cornac Sun Paladin level 13
1st Summertide 122nd year of Ascendancy at 10:30
see stats
Treasure Hunter Amassed 1000 gold pieces.
By =-D the Cornac Sun Paladin level 20
35th Dusk 122nd year of Ascendancy at 18:47
see stats

Log

=-D picks up (i.): flaming dwarven-steel greatsword of paradox (33-52.8 power, 2 apr).
=-D picks up (n.):
flaming dwarven-steel waraxe of massacre (27-37.8 power, 4 apr).
=-D picks up (N.):
Wintertide Phial.
=-D picks up (r.):
cashmere robe of frost (+16%) (2 def, 0 armour).
=-D picks up (n.):
magewarrior's short yew vilestaff of illumination (20-24 power, 4 apr, darkness element).
Lore found:
Wintertide Phial
You can read all your collected lore in the game menu, by pressing Escape.

Talent Sun Ray is ready to use.
Ran for 3 turns (stop reason: dialog is displayed).


Resting starts...

Talent Path of the Sun is ready to use.
Talent Rune: Reflection Shield is ready to use.
Talent Rush is ready to use.
Rested for 108 turns (stop reason: all resources and life at maximum).


There is a Temporal Rift here (press '' or right click to use).
Ran for 7 turns (stop reason: interesting terrain).


You gain 3.46 gold from the transmogrification of
bladed hardened leather cap of knowledge (0 def, 3 armour).
You gain 4.72 gold from the transmogrification of
blood-soaked pair of hardened leather boots of phasing (0 def, 3 armour).
You gain 0.65 gold from the transmogrification of
mindwoven cashmere robe (2 def, 0 armour).
You gain 0.88 gold from the transmogrification of
cashmere robe of frost (+16%) (2 def, 0 armour).
You gain 1.73 gold from the transmogrification of
flaming dwarven-steel waraxe of massacre (27-37.8 power, 4 apr).
You gain 10.55 gold from the transmogrification of
magewarrior's short yew vilestaff of illumination (20-24 power, 4 apr, darkness element).
You gain 8.56 gold from the transmogrification of
magewarrior's short yew magestaff (20-24 power, 4 apr, arcane element).
You gain 11.00 gold from the transmogrification of
Great Caller (10-11 power, 18 apr, nature damage).
You gain 4.14 gold from the transmogrification of
flaming dwarven-steel greatsword of paradox (33-52.8 power, 2 apr).
There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.