Derpina the level 17 Higher Archmage by eatbeast

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp17 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution24 (base 24)
Magic52 (base 44)
Willpower45 (base 24)
Cunning26 (base 11)

Resources

Life318/318
Mana322/322
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision11
See Stealth5
See Invisible7

Offense: Mainhand

Damage23
Accuracy5
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower43.463941084984
Crit Chance19%
Speed1

Offense: Mind

Mindpower44.633333333333
Crit Chance11%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense2.35
Ranged Defense2.35
Fatigue2
Physical Save19.25
Spell Save32.475
Mental Save27.425

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance24%
Pinning Resistance25%
Blind Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
5/5
3/5
1/5
Spell / Wildfire1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Divination1.30
4/5
3/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done
done
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Derpina the Higher Archmage level 13
18th Dusk 122nd year of Ascendancy at 10:07
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Derpina the Higher Archmage level 11
3rd Dusk 122nd year of Ascendancy at 16:06
see stats
Fear me not! Survived the Fearscape!
By Derpina the Higher Archmage level 16
6th Haze 122nd year of Ascendancy at 16:37
see stats
Level 10 Got a character to level 10.
By Derpina the Higher Archmage level 10
7th Mirth 122nd year of Ascendancy at 16:57
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Derpina the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:50
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Derpina the Higher Archmage level 14
23rd Dusk 122nd year of Ascendancy at 07:30
see stats

Log

Talent Teleport is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.50 gold from the transmogrification of
steel shield (6 def, 2 armour, 41.5 block).
You gain 5.50 gold from the transmogrification of
Obsidianmistress the cured leather armour (7 def, 4 armour).
You gain 4.30 gold from the transmogrification of
iron waraxe 'Silitira' (12-16.8 power, 2 apr).
You gain 1.28 gold from the transmogrification of
flaming steel waraxe (11.5-16.1 power, 3 apr).
You gain 3.18 gold from the transmogrification of
blazebringer's cured leather sling.
You gain 4.90 gold from the transmogrification of
Glimmerspar.
You gain 5.30 gold from the transmogrification of
vined mindstar 'Growthstrike' (4.5-4.95 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 4.28 gold from the transmogrification of
thought-forged steel greatsword of erosion (26-41.6 power, 2 apr).
You gain 3.10 gold from the transmogrification of
copper amulet 'Tempestsweep'.
You gain 2.43 gold from the transmogrification of
cleansing steel amulet.
You gain 1.03 gold from the transmogrification of
teleportation rune of the duelist (range 31).
There is a damp cave here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Saving done.