Hear the level 7 Hulk Archmage by eggma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHulk
ClassArchmage
Level / Exp7 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength1010 (base 11)
Dexterity1009 (base 10)
Constitution1015 (base 10)
Magic1014 (base 15)
Willpower1016 (base 13)
Cunning1010 (base 11)

Resources

Life76774/76774
Mana5184/5192
Equilibrium0
Healing Factor2.4008592175068
Regeneration24006.191315851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite2

Offense: Mainhand

Damage188
Accuracy227
Crit Chance607%
APR15
Speed1.00

Offense: Spell

Spellpower191
Crit Chance100%
Speed1

Offense: Mind

Mindpower201
Crit Chance100%
Speed1

Offense: Damage Bonus

Lightning+6%
Fire+6%
Acid+6%
Arcane+6%
Cold+21%
Nature+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense199
Ranged Defense199
Fatigue0
Physical Save178
Spell Save178
Mental Save178

Defense: Resistances

Nature+ 26%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance50%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Tactical1.70
4/5
2/5
0/5
0/5
Spell / Phantasm1.50
4/5
0/5
0/5
0/5
Spell / Earth1.50
4/5
0/5
0/5
0/5
Spell / Fire1.50
4/5
0/5
0/5
0/5
Spell / Water1.50
4/5
0/5
0/5
0/5
Spell / Temporal1.50
4/5
0/5
0/5
0/5
Spell / Air1.50
4/5
0/5
0/5
0/5
Spell / Arcane1.50
4/5
0/5
0/5
0/5
Spell / Aether1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.50
4/5
0/5
0/5
0/5
Wild-gift / Harmony2.20
4/5
0/5
0/5
0/5
Spell / Divination1.50
4/5
0/5
0/5
0/5
Spell / Conveyance1.50
4/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
failed
active
active
done
done

Equipment

Main armor
On fingers
Light source
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Hear the Hulk Archmage level 1
74th Pyre 122nd year of Ascendancy at 14:20
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Hear the Hulk Archmage level 1
74th Pyre 122nd year of Ascendancy at 12:26
see stats
The Right thing to do (Nightmare (Roguelike) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Hear the Hulk Archmage level 7
65th Dusk 122nd year of Ascendancy at 22:11
see stats

Log


There is a next level here (press '' or right click to use).

There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


There is a previous level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.

Hear casts
Lightning.
Hear's spell attains critical power!
Blood Master reacts immediately after taking severe wounds!
Quest 'Till the Blood Runs Clear' status updated! (Press 'j' to see the quest log)
Quest 'Till the Blood Runs Clear' is done! (Press 'j' to see the quest log)
New Achievement: The Right thing to do (Nightmare (Roguelike) difficulty)!
Quest 'Till the Blood Runs Clear' completed! (Press 'j' to see the quest log)
Hear hits Blood Master for 862 lightning damage.
Hear killed Blood Master!

Hear picks up (a.):
healing infusion of the psychic (heal 2097; cd 13).
Hear picks up (c.):
shatter afflictions rune of the psychic (absorb 1036; cd 12).
Hear picks up (d.):
acidic steel greatsword of massacre (34-55 power, 2 apr).

Talent Lightning is ready to use.