Kulle the level 8 Ghoul Sun Paladin by krpane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp8 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 16)
Dexterity11 (base 10)
Constitution22 (base 10)
Magic34 (base 30)
Willpower10 (base 10)
Cunning8 (base 10)

Resources

Life343/343
Positive41/41
Healing Factor1.3224166372473
Regeneration13.629757321745

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+80%

Vision

Sight10
Lite5

Offense: Mainhand

Damage37
Accuracy11
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower32
Crit Chance0%
Speed1

Offense: Mind

Mindpower15
Crit Chance0%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)37.36174050493 (96.898876157654%)
Defense5
Ranged Defense5
Fatigue28
Physical Save29
Spell Save19
Mental Save6

Defense: Resistances

Cold+ 16%( 70%)
Lightning+ 10%( 70%)
Light+ 30%( 70%)
Temporal+ 14%( 70%)
Blight+ 3%( 70%)
Physical+ 11%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance22%
Bleed Resistance100%
Disarm Resistance43%
Fear Resistance100%
Stun Resistance71%
Poison Resistance80%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
3/5
0/5
0/5
Celestial / Combat1.30
5/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
2/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
4/5
0/5
0/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
failed
done
done
active
done

Equipment

On feet
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a collapsed tower here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a collapsed tower here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


You don't see how to get there...


There is an exit to the worldmap here (press '' or right click to use).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.