Summonation the level 7 Shalore Summoner by tajvixon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassSummoner
Level / Exp7 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity16 (base 11)
Constitution11 (base 10)
Magic12 (base 10)
Willpower31 (base 25)
Cunning30 (base 22)

Resources

Life-27/159
Equilibrium2
Healing Factor1.2613055100689
Regeneration0.31532637751723

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision7

Offense: Mainhand

Damage5
Accuracy28
Crit Chance12%
APR17
Speed1.00

Offense: Offhand

Damage9
Accuracy28
Crit Chance12%
APR29
Speed1.00

Offense: Spell

Spellpower12
Crit Chance7%
Speed1

Offense: Mind

Mindpower31.85
Crit Chance11%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense15.1
Ranged Defense15.1
Fatigue0
Physical Save21.85
Spell Save15.05
Mental Save41.973855028685

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
3/5
2/5
0/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
failed
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log


Summonation picks up (c.):
sun infusion (rad 5; power 20; turns 5; dispells darkness).
The unstable sand tunnel collapses!


The unstable sand tunnel collapses!

Talent War Hound is ready to use.
The unstable sand tunnel collapses!


Resting starts...

Talent Rune: Shielding is ready to use.
The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

Rested for 25 turns (stop reason: hostile spotted to the west (Sandworm Queen)).


Summonation summons a 3-headed hydra!

Sandworm Queen hits 3-headed hydra for 13 physical damage.
3-headed hydra breathes acid!

3-headed hydra hits Sandworm Queen for 67 acid damage.

Summonation summons a War Hound!

Sandworm Queen hits 3-headed hydra for 13 physical damage.
3-headed hydra breathes lightning!

3-headed hydra hits Sandworm Queen for 40 lightning damage.

Summonation summons a Ritch Flamespitter!

Summonation's mind surges with critical power!
Summonation's mind surges with critical power!
Sandworm Queen breathes sand!

Saving game...