LEONARD the level 5 Higher Archmage by MoseasHeckendora

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp5 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic28 (base 27)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life-17/135
Mana73/148
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save14
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
2/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By LEONARD the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:24
see stats

Log

Rogue is on fire!
Rogue hits LEONARD for 10 physical, 6 physical (16 total damage).
LEONARD's Flame hits Rogue for
38 fire damage.

Acid Splash from Rogue hits
LEONARD for 3 acid damage.
Burning from LEONARD hits Rogue for
13 fire damage.
Burning from LEONARD killed Rogue!
You pickup 0.75 gold pieces.

You pickup 0.95 gold pieces.

Talent Lightning is ready to use.

Acid Splash from Rogue hits
LEONARD for 3 acid damage.
Ran for 2 turns (stop reason: taken damage).

Talent Flame is ready to use.

Acid Splash from Rogue hits
LEONARD for 3 acid damage.
Ran for 2 turns (stop reason: taken damage).


Acid Splash from Rogue hits
LEONARD for 3 acid damage.
LEONARD is free from the acid.


Ran for 2 turns (stop reason: taken damage).

LEONARD is poisoned!


Something hits
LEONARD for 28 physical, 15 physical, 5 light (47 total damage).
Deadly Poison from Thief hits
LEONARD for 12 nature damage.
LEONARD casts
Lightning.
LEONARD hits Thief for 153 lightning damage.
Thief hits LEONARD for 26 physical damage.
LEONARD the level 5 higher archmage was mutilated to death by a thief on level 1 of The Maze.