Aniik the level 2 Higher Bulwark by Sureme

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassBulwark
Level / Exp2 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity14 (base 13)
Constitution12 (base 12)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life148/148
Stamina76/76
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy23
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)17.645835002133 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue20
Physical Save10
Spell Save7
Mental Save7

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Aniik killed Water imp!
Talent Block is ready to use.

Resting starts...

Aniik stops regenerating health quickly.

Aniik has finished recovering.

Talent Shield Pummel is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Vitality is ready to use.
Rested for 10 turns (stop reason: suffocating).


Aniik picks up (b.):
hateful iron greatsword of erosion (18-29 power, 1 apr).

Resting starts...

Talent Rush is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).