Earl the level 8 Shalore Archmage by jargozle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp8 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic32 (base 26)
Willpower26 (base 21)
Cunning12 (base 11)

Resources

Life133/133
Mana208/245
Healing Factor1.0000003099961
Regeneration2.2500006974913

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage15
Accuracy20
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower35
Crit Chance15%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+3%
Lightning+6%
Cold+6%
Darkness+10%
Blight+10%
Arcane+6%
Fire+16%
Acid+16%

Offense: Damage Penetration

Physical+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save7
Spell Save25
Mental Save13

Defense: Resistances

Arcane+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.41
1/5
1/5
0/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
1/5
Race / Shalore1.00
3/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
Around neck
Main armor
Cloak
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Earl the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 00:14
see stats

Log

Earl hits Fire drake hatchling for 109 lightning damage.
Earl killed Fire drake hatchling!

You pickup 0.80 gold pieces.

Talent Lightning is ready to use.
Talent Chain Lightning is ready to use.

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


You pickup 1.00 gold pieces.

You pickup 0.70 gold pieces.

Ran for 2 turns (stop reason: hostile spotted to the southeast (fire drake hatchling)).


Earl casts
Lightning.
Earl hits Fire drake hatchling for 124 lightning damage.

Earl casts
Chain Lightning.
Earl's spell attains critical power!
Earl hits Something for 93 lightning damage.
Earl hits Fire drake hatchling for 127 lightning damage.
Earl killed Fire drake hatchling!

You pickup 0.75 gold pieces.

Talent Lightning is ready to use.

Earl casts
Lightning.
Earl hits Giant white ant for 105 lightning damage.
Earl killed Giant white ant!