A. M. M. the level 9 Cornac Marauder by Hera

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassMarauder
Level / Exp9 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity35 (base 32)
Constitution10 (base 10)
Magic15 (base 10)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life-4/199
Stamina124/124
Psi100/100
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage7
Accuracy20
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage14
Accuracy20
Crit Chance15%
APR10
Speed1.00

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%
Temporal+3%

Defense: Base

Armour (hardiness)10.64 (43%)
Defense18.25
Ranged Defense18.25
Fatigue9
Physical Save8.4
Spell Save8.75
Mental Save10.5

Defense: Resistances

All 0%( 70%)
Light+ 39%( 70%)
Temporal+ 6%( 70%)
Blight+ 9%( 70%)
Fire+ 9%( 70%)
Cold+ 12%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance21%
Blind Resistance30%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
1/5
0/5
Technique / Dual weapons1.20
5/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.30
0/5
1/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
done
active
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By A. M. M. the Cornac Marauder level 8
9th Mirth 122nd year of Ascendancy at 08:03
see stats

Log

Minotaur hits A. M. M. for 36 physical damage.

A. M. M. seems more focused.

Minotaur uses Infusion: Sun.

Cold drake hatchling loses sight!

Cold drake hatchling loses sight!

Giant fire ant loses sight!

A. M. M. loses sight!

Cold drake hatchling has been illuminated.

Cold drake hatchling has been illuminated.

Giant fire ant has been illuminated.

A. M. M. has been illuminated.

A. M. M. hits minotaur for 1 fire damage.
Minotaur misses A. M. M..

Minotaur stops burning.

A. M. M. is not stunned anymore.


Talent Flurry is ready to use.
Talent Dual Strike is ready to use.
Talent Track is ready to use.
Talent Rush is ready to use.

Minotaur uses Sunder Arms.

A. M. M. hits minotaur for 4 physical damage.
Minotaur hits A. M. M. for 30 physical damage.
A. M. M. hits minotaur for 4 physical damage.
Minotaur hits A. M. M. for 19 physical damage.

A. M. M. is not stunned anymore.

Saving game...