Nana the level 2 Skeleton Mindslayer by Kenedah

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassMindslayer
Level / Exp2 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower17 (base 17)
Cunning14 (base 14)

Resources

Life119/119
Psi107/107
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy20
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.25
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2.1
Ranged Defense2.1
Fatigue0
Physical Save9.1
Spell Save9.45
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Psionic / Absorption1.30
2/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
2/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Mental discipline1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Psionic focus
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Nana killed skeleton mage!
Talent Kinetic Shield is ready to use.
Nana stops burning.


You pickup 0.70 gold pieces.

The shield around Nana crumbles.


Resting starts...

Talent Kinetic Aura is ready to use.
Talent Telekinetic Smash is ready to use.
Talent Rune: Shielding is ready to use.
Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 64 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 15] (20 cooldown).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 2.58 gold from the transmogrification of
surging elm magestaff of fate (10-12 power, 2 apr, arcane damage).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid damage).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness damage).
You gain 1.10 gold from the transmogrification of
rogue's copper ring.
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 4).
You gain 1.09 gold from the transmogrification of
manasurge rune of the wizard (640% regen over 10 turns; 32 instant mana).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 18%; cure physical).
You gain 1.21 gold from the transmogrification of
healing infusion of the wizard (heal 99).
You gain 1.11 gold from the transmogrification of
healing infusion of the titan (heal 67).
You gain 1.11 gold from the transmogrification of
healing infusion of the sneak (heal 78).
There is a previous level here (press '' or right click to use).