Tim the Enchanter the level 16 Cornac Archmage by JaphyRyder

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp16 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution28 (base 22)
Magic48 (base 33)
Willpower32 (base 31)
Cunning11 (base 11)

Resources

Life361/361
Mana240/240
Healing Factor1.1456298990388
Regeneration0.2864074747597

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage20
Accuracy18
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower46
Crit Chance8%
Speed1

Offense: Mind

Mindpower26
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+14%
Blight+11%
Cold+10%
Fire+21%
Mind+3%

Defense: Base

Armour (hardiness)6 (30%)
Defense9
Ranged Defense20
Fatigue0
Physical Save18
Spell Save31
Mental Save15

Defense: Resistances

Lightning+ 25%( 70%)
Cold+ 22%( 70%)
Blight+ 20%( 70%)
Arcane+ 23%( 70%)
Fire+ 30%( 70%)
All+ 10%( 70%)

Defense: Immunities

Pinning Resistance50%
Stun Resistance25%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
1/5
2/5
2/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
2/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
2/5
1/5
2/5
Spell / Divination1.30
3/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
active
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Tim the Enchanter the Cornac Archmage level 15
3rd Decay 122nd year of Ascendancy at 19:01
see stats
Level 10 Got a character to level 10.
By Tim the Enchanter the Cornac Archmage level 10
15th Dusk 122nd year of Ascendancy at 11:50
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Tim the Enchanter the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:25
see stats

Log


You gain 10.25 gold from the transmogrification of
overpowered steel torque of gale force [power 230] (20 cooldown).
You gain 4.17 gold from the transmogrification of
survivor's alchemist's lamp of clarity.
You gain 3.85 gold from the transmogrification of
bright brass lantern of clarity.
You gain 1.15 gold from the transmogrification of
dwarven-steel pickaxe of endurance (dig speed 30 turns).
You gain 0.23 gold from the transmogrification of
iron shield of physical resistance (+11%) (0 def, 2 armour, 19 block).
You gain 3.65 gold from the transmogrification of
dwarven-steel shield of shrapnel (0 def, 6 armour, 72 block).
You gain 3.81 gold from the transmogrification of
hardened leather armour of the deep (9 def, 8 armour).
You gain 1.70 gold from the transmogrification of
steel mail armour of resilience (2 def, 6 armour).
You gain 2.40 gold from the transmogrification of
prismatic dwarven-steel mail armour of lightning resistance (3 def, 8 armour).
You gain 4.50 gold from the transmogrification of
cashmere robe of life (0 def, 0 armour).
You gain 2.10 gold from the transmogrification of
enveloping cashmere cloak of the Shaloren (9 def, 0 armour).
You gain 1.95 gold from the transmogrification of
enveloping cashmere cloak of Iron Throne (9 def, 0 armour).
You gain 6.06 gold from the transmogrification of
cashmere cloak of conjuring (2 def, 0 armour).
You gain 21.86 gold from the transmogrification of
Xanutira the Coalsun (1 def, 0 armour).
You gain 0.75 gold from the transmogrification of
rough leather belt of life.
You gain 2.75 gold from the transmogrification of
arcing dwarven-steel waraxe of phasing (23-32 power, 12 apr).
You gain 3.38 gold from the transmogrification of
ash magestaff of illumination (15-18 power, 3 apr, cold element).
You gain 6.50 gold from the transmogrification of
enhanced hardened leather sling.
You gain 14.41 gold from the transmogrification of
steel greatsword 'Dimclamor' (24-38 power, 2 apr).
You gain 5.15 gold from the transmogrification of
plaguebringer's dwarven-steel battleaxe (31-46 power, 2 apr).
You gain 2.42 gold from the transmogrification of
steel ring of pilfering.
You gain 1.91 gold from the transmogrification of
marksman's steel ring of frost (+24%).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Saving game...

Saving done.