Brirjar the level 2 Thalore Archer by DasDemon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp2 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity20 (base 17)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life126/126
Stamina105/105
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy26
Crit Chance1%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense10
Ranged Defense10
Fatigue6
Physical Save9
Spell Save6
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Brirjar picks up (c.): iron battleaxe (13-20 power, 1 apr).
Ran for 10 turns (stop reason: hostile spotted to the east (white worm mass)).


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Brirjar shoots!
Brirjar's Shoot performs a ranged critical strike against White worm mass!
Brirjar's Shoot hits White worm mass for
68 physical damage.
Brirjar's Shoot killed White worm mass!

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Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


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Talent Steady Shot is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


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Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).