Umbri the level 20 Dwarf Berserker by Goldenicy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp20 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength52 (base 48)
Dexterity14 (base 11)
Constitution43 (base 40)
Magic15 (base 10)
Willpower24 (base 10)
Cunning12 (base 10)

Resources

Life696/696
Stamina212/212
Healing Factor1.4697742564935
Regeneration15.965000092214

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage97
Accuracy31
Crit Chance2%
APR3
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+19%
Light+10%
Cold+10%
Blight+10%
Mind+12%
Fire+26%
All0%

Offense: Damage Penetration

Mind+5%
Darkness+5%

Defense: Base

Armour (hardiness)32.317011280365 (72.903125182002%)
Defense9
Ranged Defense9
Fatigue10
Physical Save37
Spell Save48
Mental Save33

Defense: Resistances

Acid+ 11%( 70%)
Blight+ 14%( 70%)
Physical+ 5%( 70%)
Cold+ 38%( 70%)
All+ 4%( 70%)
Darkness+ 7%( 70%)
Light+ 33%( 70%)
Fire+ 31%( 70%)
Lightning+ 14%( 70%)

Defense: Immunities

Silence Resistance23%
Confusion Resistance37%
Stun Resistance22%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Two-handed assault1.50
2/5
2/5
5/5
2/5
Technique / Berserker's strength1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.50
3/5
3/5
3/5
1/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
2/5
2/5
0/5
Technique / Conditioning1.30
2/5
1/5
1/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
2/5
4/5
0/5

Effects

Quests

done
failed
done
failed
done
done
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Umbri the Dwarf Berserker level 15
37th Dearth 122nd year of Ascendancy at 11:48
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Umbri the Dwarf Berserker level 16
18th Loss 122nd year of Ascendancy at 04:24
see stats
Earth Master Killed Harkor'Zun.
By Umbri the Dwarf Berserker level 19
35th Steel 123rd year of Ascendancy at 16:07
see stats
Exterminator Killed 1000 creatures.
By Umbri the Dwarf Berserker level 19
35th Steel 123rd year of Ascendancy at 13:58
see stats
Level 10 Got a character to level 10.
By Umbri the Dwarf Berserker level 10
30th Wealth 122nd year of Ascendancy at 20:05
see stats
Level 20 Got a character to level 20.
By Umbri the Dwarf Berserker level 20
36th Steel 123rd year of Ascendancy at 13:12
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Umbri the Dwarf Berserker level 5
18th Voratun 122nd year of Ascendancy at 20:07
see stats
The secret city Discovered the truth about mages.
By Umbri the Dwarf Berserker level 18
10th Steel 123rd year of Ascendancy at 20:00
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Umbri the Dwarf Berserker level 17
23rd Loss 122nd year of Ascendancy at 21:34
see stats

Log

Rantha the Worm breathes ice!
Umbri shrugs off the effect 'Frozen'!
Rantha the Worm hits Umbri for 169 cold damage.

Umbri has finished recovering.


Something hurls a huge boulder at
Umbri!

Ran for 3 turns (stop reason: hostile spotted to the north (Rantha the Worm)).


Talent Vitality is ready to use.

There is a way to the previous level here (press '' or right click to use).

You gain 3.38 gold from the transmogrification of
wrathful steel shield (0 def, 4 armour, 44 block).
You gain 1.65 gold from the transmogrification of
shielding rune of the duelist (absorb 92; dur 4; cd 15).
There is a way to the next level here (press '' or right click to use).
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.