Athear the level 3 Cornac Anorithil by ArcaneAbyss

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassAnorithil
Level / Exp3 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic25 (base 25)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life132/132
Positive36/36
Negative36/36
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+18.349687246657%
Spell+5.5384189252333%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance7%
Speed0.94752224846994

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save7
Spell Save12
Mental Save20

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5
Celestial / Star fury1.30
3/5
0/5
0/5
0/5
Celestial / Twilight1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
2/5
0/5
0/5
0/5
Celestial / Hymns1.30
3/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Athear casts
Moonlight Ray.
You collect a new ingredient:
naga tongue (1).
Athear hits Naga tidecaller for 81 darkness damage.
Athear killed Naga tidecaller!

Resting starts...

Talent Moonlight Ray is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Athear picks up (m.):
agate.
Athear picks up (j.):
miner's pair of iron boots (0 def, 5 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


You gain 0.66 gold from the transmogrification of
iron plate armour of acid resistance (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.83 gold from the transmogrification of
blighted iron gauntlets (0 def, 1 armour).
You gain 0.77 gold from the transmogrification of
miner's pair of iron boots (0 def, 5 armour).
You gain 1.75 gold from the transmogrification of
iron waraxe of phasing (12-18 power, 8 apr).
You gain 2.84 gold from the transmogrification of
hateful coral trident of erosion (12-19 power, 6 apr).
You gain 1.24 gold from the transmogrification of
coral trident of erosion (13-21 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (15-24 power, 6 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-29 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 18%; mental; dur 3; cd 14).
You gain 0.78 gold from the transmogrification of
regeneration infusion (heal 94; 16 cd).
There is a way to the previous level here (press '' or right click to use).