Chigiriki6.4 the level 9 Higher Archer by Chigiriki

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArcher
Level / Exp9 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity36 (base 30)
Constitution23 (base 21)
Magic14 (base 10)
Willpower11 (base 10)
Cunning13 (base 12)

Resources

Life259/271
Stamina96/96
Healing Factor1.1099022211821
Regeneration0.27747555529553

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage36
Accuracy41
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+11%
Lightning+6%
Arcane+3%
Cold+3%
All0%

Offense: Damage Penetration

Physical+10%

Defense: Base

Armour (hardiness)2 (49.007671158813%)
Defense33
Ranged Defense33
Fatigue0
Physical Save14
Spell Save26
Mental Save27

Defense: Resistances

Lightning+ 22%( 70%)
Acid+ 25%( 70%)
All+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
2/5
2/5
0/5
1/5
Technique / Mobility1.00
2/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
done

Equipment

Tool
On feet
Quiver
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


Talent Pin Down is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Evasion is ready to use.

Resting starts...

Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Talent Wrath of the Highborn is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 6.74 gold from the transmogrification of
magelord's elm magestaff of warding (10-12 power, 2 apr, fire element).
You gain 2.67 gold from the transmogrification of
iron longsword of crippling (11-15 power, 2 apr).
You gain 2.11 gold from the transmogrification of
blink rune of the duelist (range 5; phase 16; cd 13).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Chigiriki6.4 deactivates
Intuitive Shots.
Chigiriki6.4 activates
Intuitive Shots.