









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Ghoul |
| Class | Doombringer |
| Level / Exp | 50 / 1099% |
| Size | medium |
| Lifes / Deaths | Killed by elven tempest at level 5 on the 78th Pyre 122nd year of Ascendancy at 01:19 / 115Killed by elven guard at level 6 on the 78th Pyre 122nd year of Ascendancy at 22:58 Killed by skeleton warrior at level 6 on the 79th Pyre 122nd year of Ascendancy at 02:55 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 04:40 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 05:32 Killed by elven warrior at level 6 on the 79th Pyre 122nd year of Ascendancy at 07:20 Killed by skeleton magus at level 6 on the 79th Pyre 122nd year of Ascendancy at 21:52 Killed by multi-hued crystal at level 9 on the 5th Mirth 122nd year of Ascendancy at 12:41 Killed by thief at level 9 on the 5th Mirth 122nd year of Ascendancy at 23:05 Killed by Manmer the halfling at level 10 on the 1st Summertide 122nd year of Ascendancy at 23:32 Killed by Itrywen the human at level 10 on the 2nd Summertide 122nd year of Ascendancy at 01:31 Killed by Celia at level 25 on the 18th Regrowth 123rd year of Ascendancy at 23:13 Killed by elven blood mage at level 25 on the 31st Regrowth 123rd year of Ascendancy at 11:49 Killed by elven blood mage at level 25 on the 31st Regrowth 123rd year of Ascendancy at 12:47 Killed by elven corruptor at level 26 on the 32nd Regrowth 123rd year of Ascendancy at 19:12 Killed by fire drake at level 29 on the 64th Regrowth 123rd year of Ascendancy at 04:55 Killed by orc blood mage at level 31 on the 36th Pyre 123rd year of Ascendancy at 11:03 Killed by Islalewyn the saw horror at level 34 on the 3rd Dusk 123rd year of Ascendancy at 02:49 Killed by bloated horror at level 34 on the 3rd Dusk 123rd year of Ascendancy at 05:02 Killed by Eilinurita the void horror at level 34 on the 14th Dusk 123rd year of Ascendancy at 17:06 Killed by faerlhing at level 36 on the 57th Dusk 123rd year of Ascendancy at 06:56 Killed by faerlhing at level 36 on the 57th Dusk 123rd year of Ascendancy at 08:06 Killed by The Master at level 38 on the 63rd Dusk 123rd year of Ascendancy at 06:30 Killed by ghoulking at level 38 on the 63rd Dusk 123rd year of Ascendancy at 07:37 Killed by Greater Mummy Lord at level 39 on the 51st Haze 123rd year of Ascendancy at 06:03 Killed by orc corruptor at level 40 on the 51st Haze 123rd year of Ascendancy at 10:21 Killed by Belumira the orc warrior at level 40 on the 74th Haze 123rd year of Ascendancy at 15:50 Killed by Adodhenor the large white snake at level 41 on the 76th Haze 123rd year of Ascendancy at 22:04 Killed by Chipbringer's Inner Demon at level 41 on the 77th Haze 123rd year of Ascendancy at 10:08 Killed by Xeldavena the nightmare horror at level 41 on the 77th Haze 123rd year of Ascendancy at 11:24 Killed by Combat Trainer Aerisenn at level 45 on the 27th Pyre 124th year of Ascendancy at 01:01 Killed by Combat Trainer Xanuth at level 45 on the 27th Pyre 124th year of Ascendancy at 03:46 Killed by Ce'Nelralaith the slimy ooze at level 46 on the 28th Pyre 124th year of Ascendancy at 12:30 Killed by orc high cryomancer at level 47 on the 58th Pyre 124th year of Ascendancy at 17:33 Killed by orc high cryomancer at level 47 on the 58th Pyre 124th year of Ascendancy at 18:23 Killed by Gloremira the orc cryomancer at level 47 on the 59th Pyre 124th year of Ascendancy at 19:48 Killed by Polygariath the orc high pyromancer at level 47 on the 60th Pyre 124th year of Ascendancy at 02:11 Killed by Polygariath the orc high pyromancer at level 47 on the 60th Pyre 124th year of Ascendancy at 03:40 Killed by Chipbringer at level 48 on the 60th Pyre 124th year of Ascendancy at 20:00 Killed by orc high cryomancer at level 48 on the 61st Pyre 124th year of Ascendancy at 03:29 Killed by orc high cryomancer at level 48 on the 61st Pyre 124th year of Ascendancy at 04:29 Killed by orc high cryomancer at level 48 on the 61st Pyre 124th year of Ascendancy at 05:31 Killed by orc pyromancer at level 48 on the 61st Pyre 124th year of Ascendancy at 15:42 Killed by orc high cryomancer at level 48 on the 62nd Pyre 124th year of Ascendancy at 16:50 Killed by orc high pyromancer at level 49 on the 64th Pyre 124th year of Ascendancy at 07:46 Killed by Vor, Grand Geomancer of the Pride at level 49 on the 65th Pyre 124th year of Ascendancy at 03:30 Killed by Mayubeth the orc cryomancer at level 50 on the 65th Pyre 124th year of Ascendancy at 10:15 Killed by dreaming horror at level 50 on the 77th Pyre 124th year of Ascendancy at 19:25 Killed by Velewe the dredge captain at level 50 on the 78th Pyre 124th year of Ascendancy at 06:27 Killed by The One That Writes at level 50 on the 78th Pyre 124th year of Ascendancy at 20:15 Killed by The One That Writes at level 50 on the 78th Pyre 124th year of Ascendancy at 21:07 Killed by nightmare horror at level 50 on the 78th Pyre 124th year of Ascendancy at 22:08 Killed by The One That Writes at level 50 on the 78th Pyre 124th year of Ascendancy at 23:13 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 00:09 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 01:01 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 01:54 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 02:44 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 03:44 Killed by Lisyvena the drem at level 50 on the 79th Pyre 124th year of Ascendancy at 04:33 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 05:51 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 06:43 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 08:08 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 09:12 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 10:04 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 11:10 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 11:59 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 13:03 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 14:30 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 15:23 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 16:27 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 17:24 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 18:11 Killed by The One That Writes at level 50 on the 79th Pyre 124th year of Ascendancy at 19:26 Killed by Chipbringer at level 50 on the 2nd Mirth 124th year of Ascendancy at 04:10 Killed by daelach at level 50 on the 2nd Mirth 124th year of Ascendancy at 13:48 Killed by minotaur at level 50 on the 7th Mirth 124th year of Ascendancy at 10:21 Killed by minotaur at level 50 on the 7th Mirth 124th year of Ascendancy at 11:18 Killed by orc corruptor at level 50 on the 3rd Summertide 124th year of Ascendancy at 19:48 Killed by Emelorana the orc necromancer at level 50 on the 1st Flare 124th year of Ascendancy at 07:09 Killed by Lisebrera the orc blood mage at level 50 on the 1st Flare 124th year of Ascendancy at 08:13 Killed by orc necromancer at level 50 on the 2nd Flare 124th year of Ascendancy at 17:34 Killed by Inquisitor Emeliratira at level 50 on the 2nd Flare 124th year of Ascendancy at 18:24 Killed by Inquisitor Emeliratira at level 50 on the 2nd Flare 124th year of Ascendancy at 19:26 Killed by Tortured Mass Betayakira at level 50 on the 2nd Flare 124th year of Ascendancy at 20:43 Killed by Tortured Mass Arelewen at level 50 on the 3rd Flare 124th year of Ascendancy at 06:27 Killed by Nerewen the Tortured Mass at level 50 on the 3rd Flare 124th year of Ascendancy at 09:52 Killed by bloated horror at level 50 on the 4th Flare 124th year of Ascendancy at 04:26 Killed by orc necromancer at level 50 on the 4th Flare 124th year of Ascendancy at 05:41 Killed by orc necromancer at level 50 on the 5th Flare 124th year of Ascendancy at 16:20 Killed by orc necromancer at level 50 on the 5th Flare 124th year of Ascendancy at 22:31 Killed by Aryrevena the bone giant at level 50 on the 6th Flare 124th year of Ascendancy at 04:36 Killed by armoured skeleton warrior at level 50 on the 6th Flare 124th year of Ascendancy at 20:20 Killed by Mayewyn the orc mage-hunter at level 50 on the 10th Flare 124th year of Ascendancy at 20:00 Killed by Elomira the greater multi-hued wyrm at level 50 on the 1st Dusk 124th year of Ascendancy at 20:31 Killed by Eilinathra the blinkwyrm at level 50 on the 1st Dusk 124th year of Ascendancy at 21:25 Killed by cold drake at level 50 on the 2nd Dusk 124th year of Ascendancy at 12:45 Killed by Xanewe the Flame Terror at level 50 on the 2nd Dusk 124th year of Ascendancy at 13:32 Killed by Cyrissra the Storm Terror at level 50 on the 2nd Dusk 124th year of Ascendancy at 14:22 Killed by Zubunne the Caustic Terror at level 50 on the 2nd Dusk 124th year of Ascendancy at 15:09 Killed by Zubunne the Caustic Terror at level 50 on the 2nd Dusk 124th year of Ascendancy at 16:20 Killed by Zubunne the Caustic Terror at level 50 on the 2nd Dusk 124th year of Ascendancy at 17:10 Killed by Zubunne the Caustic Terror at level 50 on the 2nd Dusk 124th year of Ascendancy at 18:01 Killed by Zubunne the Caustic Terror at level 50 on the 2nd Dusk 124th year of Ascendancy at 18:51 Killed by Zubunne the Caustic Terror at level 50 on the 2nd Dusk 124th year of Ascendancy at 19:45 Killed by Zubunne the Caustic Terror at level 50 on the 2nd Dusk 124th year of Ascendancy at 21:21 Killed by minotaur at level 50 on the 3rd Dusk 124th year of Ascendancy at 12:26 Killed by Ce'Nann the orc summoner at level 50 on the 4th Dusk 124th year of Ascendancy at 09:35 Killed by Xanivea the blinkwyrm at level 50 on the 5th Dusk 124th year of Ascendancy at 07:31 Killed by fire wyrm at level 50 on the 5th Dusk 124th year of Ascendancy at 14:13 Killed by Polethra the blinkwyrm at level 50 on the 5th Dusk 124th year of Ascendancy at 15:20 Killed by ritch flamespitter at level 50 on the 5th Dusk 124th year of Ascendancy at 23:43 Killed by Ivowen the venom wyrm at level 50 on the 6th Dusk 124th year of Ascendancy at 00:37 Killed by faerlhing at level 50 on the 6th Dusk 124th year of Ascendancy at 22:21 Killed by faerlhing at level 50 on the 6th Dusk 124th year of Ascendancy at 23:10 Killed by faerlhing at level 50 on the 7th Dusk 124th year of Ascendancy at 00:05 |
Primary Stats
| Strength | 75 (base 60) |
| Dexterity | 40 (base 15) |
| Constitution | 67 (base 58) |
| Magic | 108 (base 60) |
| Willpower | 46 (base 15) |
| Cunning | 72 (base 27) |
Resources
| Life | 1424/1424 |
| Stamina | 377/377 |
| Vim | 255/255 |
| Healing Factor | 1.6435014349578 |
| Regeneration | 7.0137195796033 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +80% |
Vision
| Sight | 10 |
| Lite | 8 |
| Infravision | 6 |
| See Stealth | 63.286009934143 |
| See Invisible | 63.286009934143 |
Offense: Mainhand
| Damage | 236 |
| Accuracy | 69 |
| Crit Chance | 77% |
| APR | 23 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 72 |
| Crit Chance | 39% |
| Speed | 1 |
Offense: Mind
| Mindpower | 57 |
| Crit Chance | 42% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +12% |
| Acid | +13% |
| Light | +14% |
| Darkness | +18% |
| Blight | +48% |
| Arcane | +10% |
| Cold | +21% |
| All | +4% |
Offense: Damage Penetration
| Acid | +10% |
| Nature | +15% |
| Blight | +15% |
| Arcane | +15% |
| Cold | +14% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 80.552903551886 (100%) |
| Defense | 54 |
| Ranged Defense | 54 |
| Fatigue | 6 |
| Physical Save | 56 |
| Spell Save | 61 |
| Mental Save | 52 |
Defense: Resistances
| Acid | + 30%( 70%) |
| Blight | + 37%( 70%) |
| Arcane | + 22%( 70%) |
| Mind | + 26%( 70%) |
| All | + 18%( 70%) |
| Darkness | + 49%( 70%) |
| Light | + 43%( 70%) |
| Fire | + 35%( 70%) |
| Lightning | + 33%( 70%) |
Defense: Immunities
| Stun Resistance | 50% |
| Bleed Resistance | 100% |
| Confusion Resistance | 74% |
| Fear Resistance | 100% |
| Poison Resistance | 80% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
| Runes | Effective talent level: 1.0 Rune: PrismaticUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 lightning, 3 physical, 4 light, 5 mind |
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Class Talents
| Corruption / Torture | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat veteran | 1.30 |
| 2/5 |
| 1/5 |
| 5/5 |
| 2/5 |
| Corruption / Heart of Fire | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Corruption / Wrath | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Corruption / Brutality | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Shadowflame | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Ghoul | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Demonic strength | 1.67 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.67 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Corruption / Oppression | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Horrifying Blows |
| talent | Share the Pain |
| talent | Abyssal Shield |
| talent | Eternal Suffering |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by skeleton magus. Escort: injured seer (level 3 of Dreadfell) | failed |
You successfully escorted the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You failed to protect the lost defiler from death by skeleton warrior. Escort: lost defiler (level 4 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 8 of Dreadfell. Escort: lost sun paladin (level 8 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Misdirection (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you gained talent category Cunning / Scoundrel (at mastery 1.00). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved Cunning by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have forced a recall while in an exploratory farportal zone. The farportal was rendered unusable in the process. The fortress's current energy level is: 882. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Mucussnake (0 def, 10 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical power: +20 (+3 eff.) Armour: +10 Fatigue: +3% Effects on melee hit: * 20% chance to slow global speed by 62% Changes stats: +6 Dex / +4 Con Changes resistances penetration: +15% nature Infravision radius: +3 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(103 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Corrupted Gaze (4 def, 8 armour)Requires: - Heavy armour training - Magic 16 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Armour: +8 Defense: +4 (+1 eff.) Fatigue: +6% Changes stats: +8 Mag / +4 Wil / +8 Cun Changes resistances: +20% blight Changes resistances penetration: +10% blight Changes damage: +20% blight Talent mastery: +0.30 Corruption / Vim Disease immunity: +50% See stealth: +12 See invisible: +12 Talent on hit(spell): Vimsense (10% chance level 3). This helmet radiates a dark power. Its visor seems to twist and corrupt the vision of its wearer. You feel worried that if you were to lower it for long, the visions may affect your mind. |
| Tool | Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +12 Defense: +12 (+4 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 20 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
| On fingers | stralite ring 'Poledhelle'Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 15% chance to reduce all saves and defense by 34 Damage (Melee): 21 physical Effects on ranged hit: * 16% chance to reduce all saves and defense by 34 Damage (Ranged): 6 physical Changes stats: +5 Mag / +5 Wil / +6 Cun Changes resistances: +28% darkness Changes resistances penetration: +5% blight / +10% acid Changes damage: +9% acid / +14% darkness / +12% blight Hate when firing a critical mind attack: +2.00 Maximum hate: +10.00 Spellpower: +8 (+2 eff.) It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings make your fingers look great! |
| On fingers | Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+3 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+1 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+12 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
| Around waist | Aerybeth the hardened leather beltInfused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * 10% chance to reduce strength, dexterity, and constitution by 32 Changes stats: +4 Dex / +4 Cun / +3 Con / +7 Lck Changes resistances: +5% arcane / +3% blight Changes resistances penetration: +15% arcane Changes damage: +6% arcane / +12% blight Trap disarming bonus: +11 Stealth bonus: +9 Mental save: +7 (+2 eff.) Life regen: +0.60 Mindpower: +6 (+2 eff.) Infravision radius: +3 Healing mod.: +18% A belt that goes around your waist. |
| In main hand | elemental stralite battleaxe of crippling (47-70 power, 3 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 47.0 - 70.5 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% On weapon hit: * Create an explosion dealing 116 cold damage (1/turn) On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +7.0% Changes resistances penetration: +14% cold Changes damage: +17% cold Massive two-handed battleaxes. |
| On hands | alchemist's drakeskin leather gloves of archery (0 def, 3 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +8 Armour: +3 Damage (Melee): 5 acid / 7 fire / 6 cold / 8 lightning Changes stats: +5 Dex / +3 Mag / +3 Wil / +5 Cun Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | searing voratun mail armour of thunder (5 def, 10 armour)Requires: - Heavy armour training - Strength 48 Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Physical crit. chance: +6.0% Physical power: +14 (+2 eff.) Armour: +10 Defense: +5 (+1 eff.) Fatigue: +12% Damage (Melee): 18 acid / 20 fire Damage when hit (Melee): 12 acid / 12 fire Changes stats: +7 Str / +6 Mag / +6 Wil Changes resistances: +14% acid / +20% fire / +18% lightning Spellpower: +17 (+5 eff.) Spell crit. chance: +9% Mindpower: +16 (+4 eff.) Mental crit. chance: +6% A suit of armour made of mail. |
| Cloak | Guise of the Hated (14 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Defense: +14 (+4 eff.) Damage (Melee): 30 mind / 30 darkness Damage when hit (Melee): 30 mind / 30 darkness Changes stats: +4 Dex / +8 Wil / +6 Cun Changes resistances: +10% darkness / +10% mind Changes damage: +4% all Talent masteries: +0.30 Cursed / Gloom +0.30 Cursed / Darkness Talent granted: +5 Dark Vision Stealth bonus: +12 Mental save: +10 (+3 eff.) Hate per kill: +5.00 Mindpower: +20 (+5 eff.) Mental crit. chance: +10% Talent on hit(mindpower): Creeping Darkness (10% chance level 3). Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
| Around neck | mindweaver's voratun amulet of perfection (0.37 Corruption / Demonic strength,0.37 Technique / Combat training)Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +5 Wil Talent masteries: +0.37 Corruption / Demonic strength +0.37 Technique / Combat training Mental save: +10 (+3 eff.) Confusion immunity: +14% Mindpower: +8 (+2 eff.) Amulets make your neck look great! |
Inventory
Infusion of Wild Growth (rad 5; dur 10;)Infused by nature 0.10 Encumbrance. [Plot Item] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place for 5 turns and dealing 80.34 physical damage and 149.21 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Primal Infusion (affinity 15%; reduction 2; dur 4; cd 18)Infused by nature 0.10 Encumbrance. [Unique] Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 15% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 2 each turn for 4 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. This wild infusion has evolved. |
Rune of Reflection (--)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 640 damage for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
Rune of the Rift (334.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 347.36 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! |
Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Dagger of the Past (25-32 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Base power: 25.0 - 32.5 Uses stats: 100% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+3 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+2 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Dawn's Blade (50-70 power, 7 apr)Requires: - Magic 18 - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 It is part of a set of items. If the sun doesn't set, dawn's power lasts forever. Base power: 50.0 - 70.0 Uses stats: 75% Mag, 80% Str Damage type: Light Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 100% Damage against: +25% Undead / +25% Demon When wielded/worn: Changes resistances penetration: +25% light Changes damage: +20% light Talent masteries: +0.20 Celestial / Sun +0.20 Celestial / Combat +0.20 Celestial / Light Talents cooldown: Healing Light (-3 turns) Barrier (-5 turns) Providence (-10 turns) Bathe in Light (-5 turns) Spellpower: +10 (+3 eff.) Spell crit. chance: +4% Light radius: +2 It can be used to invoke dawn, inflicting 331.74 light damage in radius 5 (based on Magic) and lighting the area within radius 10 Activation costs 35 power out of 35/35. Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows. |
Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 It is part of a set of items. Oddly it never produces a hat. When wielded/worn: Armour: +3 Defense: +9 (+3 eff.) Damage when hit (Melee): 20 physical / 10 temporal Changes stats: +5 Mag / +3 Wil Changes resistances: +10% temporal / +10% physical / +13% all Changes resistances penetration: +20% temporal / +20% physical Changes damage: +20% temporal / +20% physical Spellpower: +23 (+6 eff.) It can be used to activate talent Temporal Reprieve (costing 50 power out of 50/50) : Effective talent level: 1.0 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Transport yourself to a safe place for 1 turns. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
Shoes of Moving Slowly (0 def, 0 armour)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Fatigue: +3% Changes stats: +8 Mag / +8 Wil Knockback immunity: +100% Spellpower: +5 (+2 eff.) Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. It can be used to combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+3 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
Un'fezan's Cap (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Needs something equally stylish and cool to go with it. When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +8 Cun / +4 Wil Changes resistances: +10% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Spellpower: +8 (+2 eff.) Mindpower: +8 (+2 eff.) Reduces paradox anomalies(equivalent to willpower): +5 It can be used to activate talent Wormhole (costing 15 power out of 15/15) : Effective talent level: 1.0 Power cost: 15 out of 15/15. Range: 10 Travel Speed: instantaneous Is: a spell Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy). The wormholes will last 3 turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. This fez once belonged to a traveler; it always seems to be found lying around in odd locations. Fezzes are cool. |
9 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
475 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
10 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
15 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Forbidden Tome: "Home, Horrific Home"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 5 It can be used to read the book. A tome of lost knowledge. Touching it you feel both sick and yet strangely at peace. |
12 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
12 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Runed SkullPowered by arcane forces 3.00 Encumbrance. [Unique] Type: gem / red ; tier 5 When carried: Damage when hit (Melee): 25 fire Spellpower: +7 (+2 eff.) Latent Damage Type: Fire Dull red runes are etched all over this blackened skull. |
13 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
15 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
13 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
8 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Glowing CorePowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 4 When wielded/worn: Changes resistances: +50% light / +50% fire Damage affinity(heal): +20% light / +20% fire Blindness immunity: +100% See invisible: +20 When carried: Light radius: +2 When used to imbue an object: Changes resistances: +50% light / +50% fire Damage affinity(heal): +20% light / +20% fire Blindness immunity: +100% Light radius: +4 See invisible: +20 Latent Damage Type: Light This is all that's left of the Searing Horror. Even after its death, the object in your hand glows just as brightly as it did before. |
9 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
21 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
12 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
14 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Chipbringer the Cornac Doombringer level 41
10th Decay 123rd year of Ascendancy at 12:05 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Chipbringer the Ghoul Doombringer level 49
64th Pyre 124th year of Ascendancy at 20:09 see stats
A living one! (Exploration mode)
Was teleported into Caldizar's Fortress, far into the void between the stars.By Chipbringer the Cornac Doombringer level 34
15th Dusk 123rd year of Ascendancy at 14:48 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Chipbringer the Cornac Doombringer level 39
64th Dusk 123rd year of Ascendancy at 02:25 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Chipbringer the Cornac Doombringer level 39
21st Haze 123rd year of Ascendancy at 23:30 see stats
Bookception! (Exploration mode)
Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".By Chipbringer the Ghoul Doombringer level 50
79th Pyre 124th year of Ascendancy at 22:02 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Chipbringer the Cornac Doombringer level 44
3rd Pyre 124th year of Ascendancy at 01:18 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Chipbringer the Cornac Doombringer level 30
22nd Pyre 123rd year of Ascendancy at 16:10 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Chipbringer the Cornac Doombringer level 43
54th Regrowth 124th year of Ascendancy at 14:45 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Chipbringer the Cornac Doombringer level 11
3rd Flare 122nd year of Ascendancy at 20:17 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Chipbringer the Cornac Doombringer level 42
3rd Allure 124th year of Ascendancy at 10:36 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Chipbringer the Cornac Doombringer level 42
2nd Allure 124th year of Ascendancy at 11:07 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Chipbringer the Cornac Doombringer level 31
36th Pyre 123rd year of Ascendancy at 13:50 see stats
Explorer (Exploration mode)
Used the Sher'Tul fortress exploratory farportal at least 7 times with the same character.By Chipbringer the Cornac Doombringer level 40
73rd Haze 123rd year of Ascendancy at 15:02 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Chipbringer the Cornac Doombringer level 20
2nd Wintertide 123rd year of Ascendancy at 14:18 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Chipbringer the Cornac Doombringer level 32
49th Pyre 123rd year of Ascendancy at 03:43 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Chipbringer the Cornac Doombringer level 5
77th Pyre 122nd year of Ascendancy at 22:00 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Chipbringer the Cornac Doombringer level 24
11st Regrowth 123rd year of Ascendancy at 05:46 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Chipbringer the Ghoul Doombringer level 47
29th Pyre 124th year of Ascendancy at 17:58 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Chipbringer the Cornac Doombringer level 31
32nd Pyre 123rd year of Ascendancy at 08:56 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Chipbringer the Cornac Doombringer level 10
6th Mirth 122nd year of Ascendancy at 05:29 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Chipbringer the Cornac Doombringer level 20
2nd Wintertide 123rd year of Ascendancy at 04:53 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Chipbringer the Cornac Doombringer level 30
22nd Pyre 123rd year of Ascendancy at 16:07 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Chipbringer the Cornac Doombringer level 40
51st Haze 123rd year of Ascendancy at 07:18 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Chipbringer the Ghoul Doombringer level 50
65th Pyre 124th year of Ascendancy at 04:16 see stats
Once bitten, twice shy (Exploration mode)
Escaped the Anteroom of Agony.By Chipbringer the Cornac Doombringer level 29
61st Regrowth 123rd year of Ascendancy at 00:30 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Chipbringer the Ghoul Doombringer level 50
6th Dusk 124th year of Ascendancy at 01:24 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Chipbringer the Cornac Doombringer level 18
10th Decay 122nd year of Ascendancy at 16:57 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Chipbringer the Cornac Doombringer level 37
59th Dusk 123rd year of Ascendancy at 07:28 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Chipbringer the Cornac Doombringer level 25
30th Regrowth 123rd year of Ascendancy at 10:47 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Chipbringer the Cornac Doombringer level 42
3rd Allure 124th year of Ascendancy at 13:00 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Chipbringer the Cornac Doombringer level 18
10th Decay 122nd year of Ascendancy at 12:46 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Chipbringer the Cornac Doombringer level 11
3rd Dusk 122nd year of Ascendancy at 17:33 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Chipbringer the Ghoul Doombringer level 46
28th Pyre 124th year of Ascendancy at 06:37 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Chipbringer the Cornac Doombringer level 17
8th Decay 122nd year of Ascendancy at 09:25 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Chipbringer the Cornac Doombringer level 42
3rd Allure 124th year of Ascendancy at 10:36 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Chipbringer the Cornac Doombringer level 15
54th Dusk 122nd year of Ascendancy at 09:42 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Chipbringer the Cornac Doombringer level 30
23rd Pyre 123rd year of Ascendancy at 08:26 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Chipbringer the Cornac Doombringer level 20
1st Allure 123rd year of Ascendancy at 12:49 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Chipbringer the Cornac Doombringer level 38
63rd Dusk 123rd year of Ascendancy at 07:24 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Chipbringer the Cornac Doombringer level 24
16th Regrowth 123rd year of Ascendancy at 07:10 see stats
Log
Saving done.
Today is the 13rd Dusk of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 08:38.
Today is the 14th Dusk of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:31.
Ran for 2 turns (stop reason: hostile spotted to the south (Orcs patrol)).
Ran for 2 turns (stop reason: hostile spotted to the south (Orcs patrol)).
Today is the 15th Dusk of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.
Today is the 16th Dusk of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:21.
There is a Gates of Morning (Town) here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 2 turns (stop reason: saving).
Saving game...
Ran for 1 turns (stop reason: didn't move).
Ran for 1 turns (stop reason: didn't move).
Ran for 1 turns (stop reason: didn't move).
Ran for 1 turns (stop reason: didn't move).
Today is the 17th Dusk of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Saving done.
You don't see how to get there...


































































































































