Malreone the level 3 Higher Doombringer by DukDuck

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp3 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 20)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic16 (base 15)
Willpower13 (base 10)
Cunning11 (base 11)

Resources

Life161/161
Stamina114/114
Vim88/88
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage44
Accuracy21
Crit Chance8%
APR6
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+3%
All0%

Defense: Base

Armour (hardiness)7.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue13
Physical Save12
Spell Save10
Mental Save12

Defense: Resistances

Acid+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
3/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

On fingers
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

You don't see how to get there...

Lore found:
demon statue: daelach
You can read all your collected lore in the game menu, by pressing Escape.

The statue of a daelach glows ominously.
Malreone is surging with arcane energy.

The power of the Fearscape touches Malreone and fades away, leaving a strange effect upon you.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

The arcane energy around Malreone has dissipated.

There is a portal to the previous level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.