
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Opt-in Adventurers Parties 1.0.1 Ignore Race/Class Locks 1.0.1 Stone Wardens DLC Class 1.0.3 Auto-Transmo Gems 1.0.1 Inventory Show All Tabs By Default 1.0.1 Adjustable Exp 1.0.4 Items Vault 1.0.3 |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Female |
| Race | Cornac |
| Class | Paradox Mage |
| Level / Exp | 20 / 3% |
| Size | medium |
| Lifes / Deaths | Killed by The Barbed Wire Queen at level 17 on the 6th Mirth 122nd year of Ascendancy at 09:45 0 / 6Killed by The Shade at level 20 on the 1st Summertide 122nd year of Ascendancy at 17:14 Killed by Lanonhroron the shalore at level 20 on the 26th Dusk 122nd year of Ascendancy at 11:13 Killed by Lanonhroron the shalore at level 20 on the 26th Dusk 122nd year of Ascendancy at 13:00 Killed by Bahndari the shalore at level 20 on the 26th Dusk 122nd year of Ascendancy at 14:07 Killed by Bahndari the shalore at level 20 on the 26th Dusk 122nd year of Ascendancy at 15:25 |
Primary Stats
| Strength | 52 (base 48) |
| Dexterity | 52 (base 48) |
| Constitution | 50 (base 48) |
| Magic | 53 (base 48) |
| Willpower | 56 (base 48) |
| Cunning | 48 (base 48) |
Resources
| Life | -7/407 |
| Positive | 0/87 |
| Paradox | 275 |
| Healing Factor | 1.2 |
| Regeneration | 0.48 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +50% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 10 |
Offense: Mainhand
| Damage | 34 |
| Accuracy | 33 |
| Crit Chance | 14% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 40.333333333333 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 39.2 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +15% |
| Temporal | +18% |
| Darkness | +8% |
| Physical | +4% |
| All | 0% |
| Nature | +6% |
Offense: Damage Penetration
| Fire | +5% |
Defense: Base
| Armour (hardiness) | 39 (30%) |
| Defense | 20.35 |
| Ranged Defense | 20.35 |
| Fatigue | 1 |
| Physical Save | 31.85 |
| Spell Save | 31.075 |
| Mental Save | 31.2 |
Defense: Resistances
| Cold | + 9%( 70%) |
| Lightning | + 9%( 70%) |
| Darkness | + 8%( 70%) |
| Temporal | + 43%( 70%) |
| Acid | + 9%( 70%) |
| Physical | + 21%( 70%) |
| Fire | + 9%( 70%) |
| Nature | + 10%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Chronomancy / Age Manipulation | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Chronomancy / Timeline Threading | 1.50 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Chronomancy / Time Travel | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Chronomancy / Speed Control | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Chronomancy / Paradox | 1.50 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Chronomancy / Matter | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Chronomancy / Gravity | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Chronomancy / Energy | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Chronomancy / Chronomancy | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Chronomancy / Spacetime Weaving | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Celestial / Chants | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Celestial / Light | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
| talent | Carbon Spikes |
| talent | Entropic Field |
| talent | Energy Decomposition |
| talent | Spacetime Tuning |
| talent | Chant of Resistance |
| detrimental effect | The target is on fire, taking 16.43 fire damage per turn. Burning |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You successfully escorted the lost anorithil to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost anorithil (level 2 of Ruins of Kor'Pul)As a reward you gained talent category Celestial / Light (at mastery 0.80). | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you gained talent category Celestial / Chants (at mastery 0.80). | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed length of troll intestine. * You've found the needed sandworm tooth. * You've found the needed electric eel tail. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| On feet | miner's pair of rough leather boots of tirelessness (0 def, 5 armour) miner's pair of rough leather boots of tirelessness (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +5 Fatigue: +1% Stamina each turn: +0.30 Maximum stamina: +10.00 A pair of boots made of leather. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes damage: +8% darkness / +8% temporal Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Tool | Shard of Crystalized Time Shard of Crystalized TimePowered by arcane forces 2.00 Encumbrance. Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +2 Con / +4 Wil Changes damage: +7% temporal Reduces paradox failures(equivalent to willpower): +25 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping track with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
| On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +6% nature / +4% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| On fingers | wizard's copper ring wizard's copper ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Mag Spell save: +4 Rings can have magical properties. |
| Around waist | clarifying rough leather belt clarifying rough leather beltInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Mental save: +6 A belt that goes around your waist. |
| Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | Abyssimmortal (15-18 power, 3 apr, acid damage) Abyssimmortal (15-18 power, 3 apr, acid damage)Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 100% Mag Damage type: Acid Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 4 fire / 8 temporal Changes resistances penetration: +5% fire Changes damage: +3% temporal / +15% acid Talent granted: +1 Command Staff Spellpower: +6 Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
| Cloak | Shinesnake (1 def, 0 armour) Shinesnake (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Changes stats: +4 Dex Damage when the wearer hits(melee): 2 light A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
elm magestaff (10-12 power, 2 apr, lightning damage) elm magestaff (10-12 power, 2 apr, lightning damage)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Lightning Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% lightning Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (3/3) Rod of Recall (3/3)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 114 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Level 10
Got a character to level 10.By The Barbed Wire Queen the Cornac Paradox Mage level 10
76th Pyre 122nd year of Ascendancy at 16:59 see stats
Level 20
Got a character to level 20.By The Barbed Wire Queen the Cornac Paradox Mage level 20
1st Summertide 122nd year of Ascendancy at 02:24 see stats
The Arena
Unlocked Arena mode.By The Barbed Wire Queen the Cornac Paradox Mage level 13
79th Pyre 122nd year of Ascendancy at 13:21 see stats
Wibbly Wobbly Timey Wimey Stuff
Killed the weaver queen and the temporal defiler.By The Barbed Wire Queen the Cornac Paradox Mage level 10
77th Pyre 122nd year of Ascendancy at 04:03 see stats
Log
Bahndari the shalore hits Bahndari the shalore for 15 fire damage.
Bahndari the shalore hits golem (servant of Bahndari the shalore) for 0 fire, 0 fire damage (total 0.00).
Golem (servant of Bahndari the shalore) misses The Barbed Wire Queen.
Bahndari the shalore hits Bahndari the shalore for 5 fire damage.
Bahndari the shalore hits The Barbed Wire Queen for 12 fire damage.
Bahndari the shalore hits The Barbed Wire Queen for 14 fire damage.
Bahndari the shalore's Channel Staff has been disrupted by anti-magic forces!
Lanonhroron the shalore casts Cold Flames.
The shield around golem (servant of Bahndari the shalore) crumbles.
Bahndari the shalore hits golem (servant of Bahndari the shalore) for 0 fire damage.
Bahndari the shalore hits Bahndari the shalore for 5 fire damage.
The Barbed Wire Queen hits golem (servant of Bahndari the shalore) for 12 light, 12 physical, 4 fire, 10 temporal damage (total 36.50).
Golem (servant of Bahndari the shalore) hits The Barbed Wire Queen for 11 physical damage.
Bahndari the shalore hits The Barbed Wire Queen for 12 fire damage.
Bahndari the shalore hits The Barbed Wire Queen for 14 fire damage.
Bahndari the shalore casts Fire Storm.
Lanonhroron the shalore hits golem (servant of Bahndari the shalore) for 40 cold damage.
Lanonhroron the shalore hits Bahndari the shalore for 38 cold damage.
Bahndari the shalore hits golem (servant of Bahndari the shalore) for 8 fire damage.
Bahndari the shalore hits The Barbed Wire Queen for 18 fire damage.
Bahndari the shalore hits Lanonhroron the shalore for 29 fire damage.
Bahndari the shalore hits Bahndari the shalore for 5 fire damage.
The Barbed Wire Queen hits golem (servant of Bahndari the shalore) for 12 light, 12 physical, 4 fire, 10 temporal damage (total 36.50).
Golem (servant of Bahndari the shalore) hits The Barbed Wire Queen for 10 physical damage.
Saving done.
Saving done.
Saving game...
