Eldamaar the level 18 Cornac Adventurer by Eldamaar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp18 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 12)
Dexterity33 (base 12)
Constitution19 (base 12)
Magic70 (base 36)
Willpower39 (base 18)
Cunning66 (base 36)

Resources

Mana301/301
Steam100/100
Insanity0/100
Life418/418
Paradox300
Stamina224/224
Soul8/8
Healing Factor1.1891723257555
Regeneration10.004708806197

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage21
Accuracy27
Crit Chance21%
APR10
Speed1.00

Offense: Offhand

Damage16
Accuracy27
Crit Chance26%
APR17
Speed1.00

Offense: Spell

Spellpower44
Crit Chance20%
Speed1

Offense: Mind

Mindpower39
Crit Chance18%
Speed1

Offense: Damage Bonus

Mind+3%
Lightning+3%
Darkness+5%
Cold+22%
Blight+24%
Physical+10%
Fire+37%
Acid+5%

Offense: Damage Penetration

Cold+14%
Darkness+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense26
Ranged Defense26
Fatigue3
Physical Save40
Spell Save40
Mental Save43

Defense: Resistances

Acid+ 19%( 70%)
Blight+ 28%( 70%)
Physical+ 21%( 70%)
Cold+ 30%( 70%)
All+ 9%( 70%)
Darkness+ 27%( 70%)
Temporal+ 15%( 70%)
Mind+ 20%( 70%)
Fire+ 39%( 70%)
Nature+ 12%( 70%)

Defense: Immunities

Teleport Resistance10%
Bleed Resistance50%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Implants
Runes

Class Talents

Steamtech / Mecharachnid1.20
5/5
1/5
1/5
0/5
Demented / Friend of the worm1.20
5/5
0/5
0/5
0/5
Spell / Enhancement1.00
1/5
1/5
1/5
5/5
Chronomancy / Temporal Hounds1.20
5/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Fungus1.00
5/5
0/5
0/5
0/5
Spell / Necrosis1.00
5/5
5/5
1/5
2/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
done
active
done
active
done
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Eldamaar the Cornac Adventurer level 16
18th Regrowth 123rd year of Ascendancy at 06:03
see stats
Level 10 Got a character to level 10.
By Eldamaar the Cornac Adventurer level 10
2nd Flare 122nd year of Ascendancy at 12:01
see stats
That was close Killed your target while having only 1 life left.
By Eldamaar the Cornac Adventurer level 3
78th Pyre 122nd year of Ascendancy at 08:48
see stats
The Arena Unlocked Arena mode.
By Eldamaar the Cornac Adventurer level 5
6th Mirth 122nd year of Ascendancy at 06:42
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Eldamaar the Cornac Adventurer level 16
48th Haze 122nd year of Ascendancy at 19:45
see stats
The secret city Discovered the truth about mages.
By Eldamaar the Cornac Adventurer level 12
11st Dusk 122nd year of Ascendancy at 16:13
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Eldamaar the Cornac Adventurer level 17
2nd Summertide 123rd year of Ascendancy at 00:04
see stats

Log

Something hits Eldamaar for 15 darkness damage.

Ran for 2 turns (stop reason: taken damage).

Something hits
Eldamaar for 15 darkness damage.

Eldamaar recovers sight.


Umbral horror's creeping dark hits Temporal hound for
20 darkness damage.

Umbral horror's creeping dark hits Temporal hound for
20 darkness damage.

Resting starts...

Talent Inner Power is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Saving game...

Saving done.