Judah the level 8 Higher Doombringer by Jupah

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassDoombringer
Level / Exp8 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 25)
Dexterity13 (base 10)
Constitution24 (base 24)
Magic19 (base 13)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life296/296
Stamina124/124
Vim125/128
Healing Factor1.1172674059366
Regeneration1.3965842574208

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible3

Offense: Mainhand

Damage50
Accuracy40
Crit Chance13%
APR6
Speed1.00

Offense: Spell

Spellpower10.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)13.317011280365 (72.903125182002%)
Defense9
Ranged Defense9
Fatigue13
Physical Save18
Spell Save10
Mental Save12

Defense: Resistances

Blight+ 14%( 70%)
Lightning+ 19%( 70%)
Nature+ 14%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
1/5
0/5
0/5
Corruption / Brutality1.30
2/5
4/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
2/5
1/5
0/5

Effects

detrimental effect

Quests

done
done
active

Equipment

On fingers
Around waist
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By Judah the Higher Doombringer level 5
76th Pyre 122nd year of Ascendancy at 02:22
see stats

Log

Sold: mighty rough leather sling for 1.50 gold.
Sold:
Kor's Fall (10-12 power, 0 apr, darkness element) for 3.00 gold.
Sold:
elm magestaff of fate (10-12 power, 2 apr, fire element) for 1.48 gold.
Sold:
nightruned rough leather belt for 0.43 gold.
Sold:
spellwoven linen robe of light (+16%) (0 def, 0 armour) for 1.34 gold.
Sold:
naturalist's rough leather gloves of magic (+2) (0 def, 1 armour) for 1.58 gold.
Sold:
cleansing iron mail armour of resilience (2 def, 4 armour) for 1.82 gold.
Sold:
iron mail armour of lightning resistance (2 def, 4 armour) for 1.11 gold.
Sold:
Urinarintir the rough leather armour (3 def, 2 armour) for 5.04 gold.
Sold:
cleansing rough leather armour of lightning resistance (3 def, 2 armour) for 1.37 gold.
Sold:
Coral Spray (8 def, 8 armour, 48 block) for 3.00 gold.
Sold: 2
agate for 8.00 gold.
Sold:
brass lantern for 0.03 gold.
Sold:
pouch of iron shots (22/22, 16-19 power, 1 apr) for 0.10 gold.
Sold:
pouch of iron shots (16/16, 12-14 power, 1 apr) for 0.10 gold.
Sold:
ametrine for 4.00 gold.
Sold:
citrine for 4.00 gold.
Sold: 3
zircon for 12.00 gold.

Shady cornac man says: 'Hey you. Come here.'


Ran for 7 turns (stop reason: didn't move).


You don't see how to get there...

There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.