marimar the level 5 Shalore Alchemist by leontaquito

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassAlchemist
Level / Exp5 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution15 (base 15)
Magic26 (base 19)
Willpower18 (base 11)
Cunning15 (base 10)

Resources

Life148/148
Mana168/168
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower26
Crit Chance10%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+10%
Darkness+10%
Fire+10%
Nature+15%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save15
Mental Save11

Defense: Resistances

Temporal+ 13%( 70%)
Lightning+ 12%( 70%)
Nature+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
3/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done
done

Equipment

On feet
Quiver
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

You create: 77 alchemist spinel

Marimar casts
Create Alchemist Gems.
You create:
51 alchemist ametrine

Marimar casts
Create Alchemist Gems.
You create:
46 alchemist citrine

You do not have enough Mana to use Create Alchemist Gems.

You do not have enough Mana to use Create Alchemist Gems.


Space around you starts to dissolve...


Resting starts...

Talent Flame Infusion is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

You are yanked out of this place!

Rested for 2 turns (stop reason: saving).

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.

Saving game...

Saving done.

Saving game...

Saving done.