8d6 lightning damage the level 13 Yeek Archmage by prodo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp13 / 56%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution5 (base 10)
Magic42 (base 39)
Willpower39 (base 28)
Cunning19 (base 11)

Resources

Life-21/199
Mana14/329
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Invisible3

Offense: Mainhand

Damage18
Accuracy4
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower40
Crit Chance11%
Speed1

Offense: Mind

Mindpower29
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+20%
Lightning+20%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)8 (30%)
Defense26
Ranged Defense26
Fatigue0
Physical Save5
Spell Save25
Mental Save30

Defense: Resistances

Lightning+ 22%( 70%)
Nature+ 13%( 70%)
Fire+ 13%( 70%)
Cold+ 36%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance90%
Silence Resistance55%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
3/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By 8d6 lightning damage the Yeek Archmage level 10
2nd Dusk 122nd year of Ascendancy at 11:20
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By 8d6 lightning damage the Yeek Archmage level 11
6th Dusk 122nd year of Ascendancy at 15:26
see stats

Log


Talent Infusion: Movement is ready to use.

Talent Rune: Shatter Afflictions is ready to use.
Talent Temporal Shield is ready to use.

8d6 lightning damage uses
Infusion: Regeneration.
8d6 lightning damage starts regenerating health quickly.

Mayera the elven guard hits 8d6 lightning damage for 65 fire damage.

8d6 lightning damage uses
Infusion: Movement.
8d6 lightning damage is moving at extreme speed!


Mayera the elven guard's demonfire area effect hits Mayera the elven guard for
(16 to time), 0 fire (0 total damage).

8d6 lightning damage slows down.


8d6 lightning damage slams into something solid!

Something hits
8d6 lightning damage for 83 physical damage.

Mayera the elven guard's demonfire area effect hits Mayera the elven guard for
(16 to time), 0 fire (0 total damage).
Mayera the elven guard casts
Stop.
8d6 lightning damage is stunned!

Mayera the elven guard hits 8d6 lightning damage for 42 temporal damage.

The fabric of time around Mayera the elven guard stabilizes to normal.

The powerful time-altering energies generate a restoration field on Mayera the elven guard.

Mayera the elven guard casts
Temporal Bolt.
Mayera the elven guard hits 8d6 lightning damage for 57 temporal damage.
8d6 lightning damage the level 13 yeek archmage was timewarped to death by Mayera the elven guard on level 3 of Rhaloren Camp.