Summoner the level 3 Cornac Summoner by nick1992

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp3 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower15 (base 15)
Cunning16 (base 16)

Resources

Life113/113
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage4
Accuracy9
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy9
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save7
Spell Save8
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Around waist
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Skeleton mage casts Manathrust.

Skeleton mage hits Summoner for 52 arcane damage.
Skeleton mage resists the mind attack!

Summoner hits Skeleton mage for 2 mind, 3 nature (5 total damage).
Skeleton mage casts Flame.


Summoner summons a Turtle!

Summoner is on fire!

Skeleton mage's Flame hits
Summoner for 39 fire damage.
Skeleton mage hits Summoner for 20 physical damage.
Burning from Skeleton mage hits
Summoner for 13 fire damage.
Summoner the level 3 cornac summoner was roasted to death by a skeleton mage on level 2 of Trollmire.
You have 1 life(s) left.
Summoner stops burning.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Burning from Skeleton mage killed Summoner!
Resting starts...

Talent War Hound is ready to use.
Talent Ritch Flamespitter is ready to use.
Your summoned turtle disappears.
Talent Turtle is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Saving done.


Saving game...