Freaky the level 16 Dwarf Anorithil by Achilles860

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDwarf
ClassAnorithil
Level / Exp16 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity8 (base 10)
Constitution35 (base 26)
Magic64 (base 43)
Willpower24 (base 10)
Cunning19 (base 18)

Resources

Life468/468
Positive95/95
Negative90/90
Healing Factor1.1916660017318
Regeneration0.29791650043294

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Stealth5
See Invisible8

Offense: Mainhand

Damage31
Accuracy2
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower48
Crit Chance15%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+12%
Darkness+14%
Mind+11%
Blight+10%
Acid+10%
Fire+16%
All0%

Offense: Damage Penetration

Mind+15%
Arcane+10%

Defense: Base

Armour (hardiness)14 (30%)
Defense4
Ranged Defense4
Fatigue1
Physical Save33
Spell Save25
Mental Save30

Defense: Resistances

Darkness+ 20%( 73%)
Lightning+ 30%( 73%)
Mind+ 24%( 73%)
All+ 15%( 73%)

Defense: Immunities

Confusion Resistance12%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
4/5
3/5
1/5
3/5
Celestial / Star fury1.30
3/5
1/5
1/5
1/5
Celestial / Twilight1.30
1/5
1/5
1/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Celestial / Hymns1.30
1/5
1/5
1/5
1/5
Celestial / Light1.30
1/5
2/5
1/5
1/5
Technique / Combat training1.00
2/5
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
done
done
done
failed
active
done
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Freaky the Dwarf Anorithil level 12
10th Profit 122nd year of Ascendancy at 22:29
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Freaky the Dwarf Anorithil level 10
1st Acquisition 122nd year of Ascendancy at 02:05
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Freaky the Dwarf Anorithil level 6
18th Voratun 122nd year of Ascendancy at 16:03
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Freaky the Dwarf Anorithil level 10
1st Acquisition 122nd year of Ascendancy at 02:05
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Freaky the Dwarf Anorithil level 16
18th Dearth 122nd year of Ascendancy at 18:34
see stats

Log

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Today is the 19th Dearth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:10.

Ran for 3 turns (stop reason: interesting terrain).


There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting character).


Saving done.


Bought:
shielding rune of the psychic (absorb 401; dur 4; cd 14) for 73.12 gold.
You have no more inscription slots.

You are now inscribed with Rune: Shielding.

Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


There is a portal back here (press '' or right click to use).

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Saving game...

Saving done.