12 the level 1 Dwarf Doombringer by DeadSun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDwarf
ClassDoombringer
Level / Exp1 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 15)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic10 (base 12)
Willpower13 (base 10)
Cunning11 (base 11)

Resources

Life140/140
Stamina108/108
Vim80/80
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy21
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save11
Spell Save8
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Corruption / Oppression1.30
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log


Demonic clerk hits 12 for 3 fire damage.
12 hits Demonic clerk for 41 physical damage.
12 killed Demonic clerk!

You pickup 0.95 gold pieces.

You pickup 0.60 gold pieces.


12 stops regenerating health quickly.


12 uses
Infusion: Wild.
12 lessens the pain.

Talent Infusion: Regeneration is ready to use.

There is an item here:
piercing elm totem of healing [power 116] (15 cooldown)

12 picks up (b.):
piercing elm totem of healing [power 116] (15 cooldown).

12 feels pain again.

Talent Infusion: Healing is ready to use.

Talent Resilience of the Dwarves is ready to use.

Talent Infusion: Wild is ready to use.

You pickup 0.80 gold pieces.

You pickup 0.75 gold pieces.


12 wears:
piercing elm totem of healing [power 116] (15 cooldown).