Serk the level 2 Higher Berserker by aiber6

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassBerserker
Level / Exp2 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 17)
Dexterity12 (base 11)
Constitution14 (base 14)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life152/152
Stamina106/106
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy21
Crit Chance2%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+3%
Mind+2%
All0%

Defense: Base

Armour (hardiness)11.335093952971 (47.857809501309%)
Defense4
Ranged Defense4
Fatigue12
Physical Save11
Spell Save7
Mental Save7

Defense: Resistances

Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is an item here: wild infusion of the psychic (res 17%; physical; dur 2; cd 12)
Talent Vitality is ready to use.

Serk picks up (c.):
wild infusion of the psychic (res 17%; physical; dur 2; cd 12).

There is an item here:
regeneration infusion of the wizard (heal 126; 15 cd)

Serk picks up (c.):
regeneration infusion of the wizard (heal 126; 15 cd).

There is an item here:
regeneration infusion (heal 60; 17 cd)

Serk picks up (b.):
regeneration infusion (heal 60; 17 cd).

There is nothing to pick up here.

There is an item here:
shatter afflictions rune (absorb 20; cd 21)

Serk picks up (f.):
shatter afflictions rune (absorb 20; cd 21).

There is an item here:
healing infusion of the duelist (heal 65; cd 15)

Serk picks up (b.):
healing infusion of the duelist (heal 65; cd 15).

There is an item here:
shielding rune (absorb 60; dur 3; cd 15)

Serk picks up (i.):
shielding rune (absorb 60; dur 3; cd 15).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving game...

Saving done.