Doom the level 6 Shalore Reaver by kkeshav

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassReaver
Level / Exp6 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 27)
Dexterity20 (base 11)
Constitution10 (base 10)
Magic18 (base 16)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life180/180
Vim147/147
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage38
Accuracy34
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage28
Accuracy34
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.335093952971 (47.857809501309%)
Defense9
Ranged Defense9
Fatigue10
Physical Save12
Spell Save10
Mental Save8

Defense: Resistances

Physical+ 5%( 70%)
All 0%( 70%)
Temporal+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
5/5
0/5
0/5
0/5
Corruption / Vim1.00
3/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
2/5
0/5

Effects

Quests

active
done

Equipment

Tool
On feet
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Doom hits Elven guard for 29 blight, 21 blight, 6 temporal (55 total damage).
Doom's Soul Rot hits Elven guard for
81 blight damage.
Doom's Soul Rot killed Elven guard!
Talent Drain is ready to use.

Resting starts...

Talent Soul Rot is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Ran for 21 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 48 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).