SAM DA GUTZ MAN the level 16 Cornac Berserker by mystic_nugget

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp16 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength45 (base 43)
Dexterity15 (base 11)
Constitution38 (base 33)
Magic11 (base 10)
Willpower14 (base 10)
Cunning12 (base 10)

Resources

Life-22/530
Stamina155/155
Vim140/160
Healing Factor1.4202122670884
Regeneration12.98947792317

Speed

Mental+4.4408920985006E-14%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage88
Accuracy44
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+11%
Light+10%
Temporal+12%
Fire+11%
Acid+9%

Offense: Damage Penetration

Darkness+5%

Defense: Base

Armour (hardiness)46.08934837382 (81.151787968034%)
Defense19
Ranged Defense19
Fatigue19
Physical Save35
Spell Save43
Mental Save23

Defense: Resistances

Acid+ 3%( 70%)
Light+ 30%( 70%)
Cold+ 15%( 70%)
Mind+ 6%( 70%)
Lightning+ 22%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance70%
Knockback Resistance40%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.30
5/5
5/5
5/5
5/5
Technique / Berserker's strength1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
4/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
5/5
5/5
0/5

Effects

Quests

done
done
done
active
done
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By SAM DA GUTZ MAN the Cornac Berserker level 10
5th Mirth 122nd year of Ascendancy at 13:20
see stats
The secret city (Roguelike) Discovered the truth about mages.
By SAM DA GUTZ MAN the Cornac Berserker level 15
17th Dusk 122nd year of Ascendancy at 17:53
see stats

Log

SAM DA GUTZ MAN stops bleeding.
SAM DA GUTZ MAN receives 104 healing from Infusion: Healing.
SAM DA GUTZ MAN uses
Infusion: Healing.
SAM DA GUTZ MAN receives 71 healing from Infusion: Healing.
SAM DA GUTZ MAN casts
Curse of Death.
Horned Horror shrugs off SAM DA GUTZ MAN's 'Curse of Death'!
SAM DA GUTZ MAN is not stunned anymore.

SAM DA GUTZ MAN has recovered!
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Rush is ready to use.
Talent Rune: Mirror Image is ready to use.
Horned Horror throws two quick punches.
Horned Horror casts
Chain Lightning.
SAM DA GUTZ MAN is recovering from the damage!

Horned Horror hits SAM DA GUTZ MAN for 78 physical, 18 lightning, 102 lightning, 90 physical, 18 lightning (305 total damage).
Melee retaliation hits Horned Horror for
(1 flat reduction), 0 lightning, (2 flat reduction), 0 darkness, (1 flat reduction), 0 lightning, (2 flat reduction), 0 darkness (0 total damage).

Horned Horror lashes out with a spinning backhand.
Horned Horror hits SAM DA GUTZ MAN for 135 physical, 18 lightning (153 total damage).
Melee retaliation hits Horned Horror for
(2 flat reduction), 0 lightning, (2 flat reduction), 0 darkness (0 total damage).

SAM DA GUTZ MAN uses
Infusion: Regeneration.
SAM DA GUTZ MAN starts regenerating health quickly.

Horned Horror lashes out with a flurry of fists.
Horned Horror casts
Nova.
Horned Horror's spell attains critical power!
Horned Horror hits SAM DA GUTZ MAN for 77 physical, 18 lightning, 73 lightning, 87 physical (255 total damage).
Melee retaliation hits Horned Horror for
(2 flat reduction), 0 lightning, (2 flat reduction), 0 darkness, (2 flat reduction), 0 lightning, (2 flat reduction), 0 darkness, (2 flat reduction), 0 lightning, (2 flat reduction), 0 darkness (0 total damage).
SAM DA GUTZ MAN the level 16 cornac berserker was squished to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.